Commit Graph

15 Commits

Author SHA1 Message Date
Stefan Zermatten
4c3d5d40dd Merge branch 'master' into feature-custom-buffs 2017-09-07 14:41:33 +02:00
Jacob
e2933c2df5 Fixed a couple of places where "Buff" should've been "Condition" 2017-09-05 13:56:15 +01:00
Jacob
6dd92586a4 Conditions are now separate from buffs, like in #109 2017-09-04 20:16:38 +01:00
Jacob
0d023e2ba3 Adding conditions now works again 2017-08-09 11:36:45 +01:00
Jacob
a1d9f7f5bb Added ability to remove self from readers.
Closes #125.
2017-08-09 02:18:46 +01:00
Jacob
b3ef43eb70 Added ability to add/remove basic conditions
Conditions are those listed in ./lib/methods/conditions.js
2017-07-16 04:27:32 +01:00
Stefan Zermatten
d710579025 Updated inventory to Polymer 1 2017-01-26 10:23:27 +02:00
Stefan Zermatten
c62784894b Made sure encumbered conditions respect carry capacity 2015-09-03 13:53:00 +02:00
Stefan Zermatten
79d166e6af Removed references to old calculations 2015-06-25 13:34:44 +02:00
Stefan Zermatten
52bef57637 Added encumbrance effects, conditions and encumbrance buffs 2015-05-22 14:04:09 +02:00
Stefan Zermatten
fea02811ff Added buffs and standard conditions, no UI yet though 2015-05-20 16:13:25 +02:00
Thaum
6a2e7f0832 Gave effects their own collection, they no longer live in arrays attached to skills/attributes
Also improved the display of features and generally iterated on their manipulation.

Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything.

Effects now store a reference to their source if they have one.

Effect names are now optional, they can be fetched from the source's name if the source exists.
2015-01-23 11:04:07 +00:00
Thaum
84512beb72 Implemented Feature editing UI 2015-01-21 11:16:00 +00:00
Thaum
2d70119ee0 Implemented Features and Items granting effects, actions, attacks and spells 2015-01-06 12:25:58 +00:00
Thaum
a26589157e Added more material design touch response, swipe pages, and began effects lists 2014-12-09 13:42:05 +00:00