93 Commits

Author SHA1 Message Date
Thaum Rystra
ae5a159e58 Fix TypeScript errors in action engine 2025-05-02 15:38:18 +02:00
ThaumRystra
3315b5607a Fixed bug where rolls weren't recalculating in actions 2025-01-20 19:59:57 +02:00
ThaumRystra
be47b90c32 Fixed bug where tag-targeting a calculation's base value would crash the sheet 2025-01-16 20:32:30 +02:00
ThaumRystra
c0d1412463 Improved typing of Creature Properties 2025-01-14 13:21:43 +02:00
ThaumRystra
75fe3e8fe2 Fixed #382 dice roll functions not working 2024-12-01 22:02:47 +02:00
ThaumRystra
a40cae1327 Removed stray console logging
closes Creatures summoned to tabletops from libraries are missing their properties #373
2024-11-09 15:49:36 +02:00
ThaumRystra
2c431293e0 Tested that triggers fire for all properties.
Fixed some action engine issues found.
2024-11-07 00:22:46 +02:00
Thaum Rystra
08640f2bf2 Moved tabletop characters to left side of the screen 2024-04-12 17:05:20 +02:00
Thaum Rystra
4793b34a55 Made undefined variable names zero in compile step 2024-04-12 11:36:11 +02:00
Thaum Rystra
6138be8083 Progress on action choices 2024-03-30 21:12:35 +02:00
Thaum Rystra
b13ca8c64b More testing of action system, now with test coverage 2024-02-27 15:30:40 +02:00
Thaum Rystra
5141704e23 Fixed failing tests and action engine props 2024-02-22 09:11:00 +02:00
Thaum Rystra
b41d26b3ad Fixed failing tests, tested parser more 2024-02-21 10:36:32 +02:00
Thaum Rystra
ac15512bc5 Typescript all the parser things 2024-02-20 23:21:12 +02:00
Thaum Rystra
55a6b16c31 Fixed failing action engine tests, moved more engine parts to ts 2024-02-19 15:39:16 +02:00
Thaum Rystra
c721374278 Moved parser to typescript 2024-02-19 12:45:54 +02:00
Thaum Rystra
5b7d352323 Started splitting engine tests into individual files and testing action props 2024-02-16 16:16:18 +02:00
Thaum Rystra
aee9d6b8cb refactored action engine into individual files 2024-02-16 10:30:50 +02:00
ThaumRystra
3ba603407e Merge feature-nested-sets into develop 2023-12-18 18:27:17 +02:00
Thaum Rystra
6162f2fe90 Failed attempt at using method calls to manage awaited method 2023-11-14 13:55:17 +02:00
ThaumRystra
d578268e99 Disabled migration testing
re-enable when merging feature-nested-sets
2023-11-11 13:39:43 +02:00
ThaumRystra
fbc8ed977a Added commutative simplification for + and * 2023-11-11 13:31:31 +02:00
ThaumRystra
6e0364b636 Merge branch 'develop' into feature-nested-sets 2023-11-11 10:01:34 +02:00
ThaumRystra
84edd74ff3 Allowed accessing of constant arrays from accessor 2023-11-09 23:04:40 +02:00
ThaumRystra
c25dcc0a09 Removed Symbol parse node
Too much overlap with accessors, so now
all symbols are a special case of accessors
2023-11-09 23:04:18 +02:00
Thaum Rystra
9e5b6b11e1 Settling on a data structure to balance compatibility
with not being wrong
2023-11-09 16:08:04 +02:00
ThaumRystra
6ce7542c4b Changed aggregation schema of computed fields 2023-11-01 11:12:18 +02:00
ThaumRystra
ece4a9391a Removed .js from all imports to smooth ts migration 2023-09-28 21:27:05 +02:00
Thaum Rystra
3a3deca867 Removed x not found, set to 0 info messages from parser 2023-09-20 12:51:15 +02:00
Katrina Scialdone
6ecfaa9df5 Fix erroring functions causing a compile error
If a function's implementation creates a Javascript error, it would return as a compile error due to the `error` variable being shadowed internally by this try-catch. This commit fixes that, as well as clarifies the fixed error messages with "internal error".
2023-09-04 18:23:24 -06:00
Stefan Zermatten
d578a87632 parser fix for chain indexing into nested arrays
`[ [‘a1’, ‘a2’ ], [‘b1’, ‘b2’] ][2][1]` => `'b1'`
2023-08-24 12:29:44 +02:00
Stefan Zermatten
b9588c83b1 Added dice functions to parse engine 2023-04-01 11:27:52 +02:00
Stefan Zermatten
deca9786b9 Fixed grammar to account for d8 not being a name 2023-01-31 20:55:35 +02:00
Stefan Zermatten
67da641244 Migrated internal variables to ~ prefix 2023-01-31 20:36:26 +02:00
Stefan Zermatten
5108b32624 Added line breaks in parser strings
Actual line breaks and \n both work
2022-11-20 00:19:41 +02:00
Stefan Zermatten
aa8f2d230d Hunted the last of the \t's to extinction 2022-10-09 16:56:28 +02:00
Stefan Zermatten
2fa913b09a Applied style rules to genocide all \t characters 2022-10-09 16:01:36 +02:00
Stefan Zermatten
dbc5f7253f Finished basic docs 2022-09-05 14:36:39 +02:00
Stefan Zermatten
78cd8ffc8d Creatures are now cached in memory for computation
Also removed dependency group calculation because the optimisation isn't
as useful to reduce DB calls if the creature is in memory anyway
2022-05-11 13:30:33 +02:00
Stefan Zermatten
3a18bce7e6 Added error message for unsupported accessors 2022-05-01 22:54:30 +02:00
Stefan Zermatten
dcc95486b3 fixed parser error when using incorrect call args 2022-04-21 10:59:19 +02:00
Stefan Zermatten
49fa9cc470 Fixed parser to allow $ and x.0.thing in variable references 2022-02-26 19:36:56 +02:00
Stefan Zermatten
59c69a46a8 Attacks can now be rolled with advantage from the stats tab
TODO the action viewer as well still
2022-02-25 13:44:09 +02:00
Stefan Zermatten
5b6bff91a4 Added resolve function to allow users to force a calculation to reduce 2022-02-23 12:58:12 +02:00
Stefan Zermatten
78c67a4fd6 Fixed incorrect use of parser toString in places 2022-02-23 11:07:02 +02:00
Stefan Zermatten
90b277e181 Fixed not operator !working 2022-02-22 19:16:03 +02:00
Stefan Zermatten
80460ceaed Fixed not found calculation warnings showing [object Object]
They were using the wrong "toString" method
2022-02-22 18:02:57 +02:00
Stefan Zermatten
378da71f5d Effects targeting calculations by tag now work in the engine and actions 2022-02-15 15:59:41 +02:00
Stefan Zermatten
6e22e4286f Fixed referencing variable.description in a calculation
Whether the description's inline calculations are calculated or not is 
not defined.
2021-12-08 09:23:29 +02:00
Stefan Zermatten
bc6c857b6b UI work to improve look and feel of Viewers 2021-10-17 23:28:39 +02:00