Tore out the old engine, left some wounds
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@@ -8,9 +8,8 @@ import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
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import { assertDocEditPermission } from '/imports/api/sharing/sharingPermissions.js';
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import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
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import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
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import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
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import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
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import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
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import { computeCreature } from '/imports/api/engine/computeCreature.js';
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const organizeDoc = new ValidatedMethod({
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name: 'organize.organizeDoc',
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validate: new SimpleSchema({
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@@ -60,14 +59,8 @@ const organizeDoc = new ValidatedMethod({
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let creaturesToRecompute = union(docCreatures, parentCreatures);
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// Recompute the creatures
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creaturesToRecompute.forEach(id => {
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// The active status of some properties might change due to a change in
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// ancestry
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recomputeInactiveProperties(id);
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if (doc.type === 'container' || doc.type === 'item'){
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recomputeInventory(id);
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}
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// Some Dependencies depend on ancestry, so a full recompute is needed
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recomputeCreatureById(id);
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computeCreature(id);
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});
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}
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},
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@@ -93,7 +86,7 @@ const reorderDoc = new ValidatedMethod({
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safeUpdateDocOrder({docRef, order});
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// Recompute the affected creatures
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getCreatureAncestors(doc).forEach(id => {
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recomputeCreatureById(id);
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computeCreature(id);
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});
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},
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});
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