Tore out the old engine, left some wounds

This commit is contained in:
Stefan Zermatten
2021-09-27 14:28:32 +02:00
parent 2228802dd3
commit fdea748441
125 changed files with 102 additions and 2235 deletions

View File

@@ -0,0 +1,28 @@
import walkDown from '/imports/api/engine/computation/utility/walkdown.js';
export default function computeInactiveStatus(node){
const prop = node.node;
if (isActive(prop)) return;
// Unequipped items disable their children, but are not disabled themselves
// All notes do the same
if (prop.type !== 'item' && prop.type !== 'note' ){
prop.inactive = true;
prop.deactivatedBySelf = true;
}
// Mark children as inactive due to ancestor
walkDown(node.children, child => {
child.node.inactive = true;
child.node.deactivatedByAncestor = true;
});
}
function isActive(prop){
if (prop.disabled) return false;
switch (prop.type){
case 'buff': return !!prop.applied;
case 'item': return !!prop.equipped;
case 'spell': return !!prop.prepared || !!prop.alwaysPrepared;
case 'note': return false;
default: return true;
}
}