Tore out the old engine, left some wounds

This commit is contained in:
Stefan Zermatten
2021-09-27 14:28:32 +02:00
parent 2228802dd3
commit fdea748441
125 changed files with 102 additions and 2235 deletions

View File

@@ -5,9 +5,7 @@ import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/ge
import SimpleSchema from 'simpl-schema';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import { getAncestry } from '/imports/api/parenting/parenting.js';
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
@@ -140,15 +138,8 @@ export function insertPropertyWork({property, creature}){
collection: CreatureProperties,
ancestorId: creature._id,
});
// Inserting the active status of the property needs to be denormalised
recomputeInactiveProperties(creature._id);
// Recompute the inventory if it has changed
if (property.type === 'item' || property.type === 'container'){
recomputeInventory(creature._id);
}
// Inserting a creature property invalidates dependencies: full recompute
recomputeCreatureByDoc(creature);
computeCreature(creature._id);
return _id;
}