Refactored tabletop methods
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@@ -100,35 +100,6 @@ let CreatureSchema = new SimpleSchema({
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type: SimpleSchema.Integer,
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defaultValue: 0,
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},
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// Inventory
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'denormalizedStats.weightTotal': {
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type: Number,
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defaultValue: 0,
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},
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'denormalizedStats.weightEquipment': {
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type: Number,
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defaultValue: 0,
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},
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'denormalizedStats.weightCarried': {
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type: Number,
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defaultValue: 0,
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},
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'denormalizedStats.valueTotal': {
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type: Number,
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defaultValue: 0,
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},
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'denormalizedStats.valueEquipment': {
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type: Number,
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defaultValue: 0,
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},
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'denormalizedStats.valueCarried': {
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type: Number,
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defaultValue: 0,
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},
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'denormalizedStats.itemsAttuned': {
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type: Number,
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defaultValue: 0,
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},
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// Version of computation engine that was last used to compute this creature
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computeVersion: {
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type: String,
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