Made toggles function properly when nested under inactive properties and each other

This commit is contained in:
Stefan Zermatten
2021-03-01 11:55:43 +02:00
parent 2e3704d096
commit 7daab97297
3 changed files with 11 additions and 14 deletions

View File

@@ -5,6 +5,7 @@ import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import INVENTORY_TAGS from '/imports/constants/INVENTORY_TAGS.js';
@@ -62,6 +63,7 @@ const equipItem = new ValidatedMethod({
skipRecompute: true,
});
recomputeInactiveProperties(creature._id);
recomputeInventory(creature._id);
recomputeCreatureByDoc(creature);
},