Implemented and cleaned up character schemas

This commit is contained in:
Thaum
2014-11-13 08:44:21 +00:00
parent d80fb19dfe
commit 7ab97a17cc
27 changed files with 403 additions and 259 deletions

View File

@@ -0,0 +1,17 @@
/*
* A buff becomes an effect when applied on a creature.
* It is the effect plus the stat to which it should be applied
*/
Schemas.Buff = new SimpleSchema({
stat: {
type: String
},
effect: {
type: Schemas.Effect
}
});
Buff = function(name, stat, value){
this.stat = stat;
this.effect = new Effect(name, value);
};