Replaced languages and proficiency strings with proper proficiencies
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@@ -13,7 +13,6 @@ Schemas.Character = new SimpleSchema({
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bonds: { type: String, defaultValue: "", trim: false},
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flaws: { type: String, defaultValue: "", trim: false},
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backstory: { type: String, defaultValue: "", trim: false},
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languages: { type: String, defaultValue: "", trim: false},
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//attributes
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//ability scores
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@@ -269,7 +268,7 @@ Characters.helpers({
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var ability = this.attributeValue(skill.ability);
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//base modifier
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var mod = +getMod(ability)
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var mod = +getMod(ability);
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//multiply proficiency bonus by largest value in proficiency array
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var prof = this.proficiency(skillName);
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