Implemented skill and attribute summary dialogs

This commit is contained in:
Thaum
2015-04-21 11:30:34 +00:00
parent b1e23eba9a
commit 6926693e9d
9 changed files with 349 additions and 109 deletions

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<!-- needs name, char, and statName -->
<template name="attributeDialog">
{{#baseDialog title=name class=colorClass hideEdit=true}}
{{> attributeDialogView}}
{{/baseDialog}}
</template>
<template name="attributeDialogView">
<div layout horizontal center-aligned>
<div class="display2">
{{char.attributeValue statName}}
</div>
{{#if adjustment}}
<div class="display1">
/{{char.attributeBase statName}}
</div>
{{/if}}
</div>
<hr class="vertMargin">
<table class="summaryTable">
{{#each baseEffects}}
<tr>
<td>{{sourceName}}</td>
<td>{{signedString statValue}}</td>
</tr>
{{/each}}
{{#each addEffects}}
<tr>
<td>{{sourceName}}</td>
<td>{{signedString statValue}}</td>
</tr>
{{/each}}
{{#each mulEffects}}
<tr>
<td>{{sourceName}}</td>
<td>&times;{{statValue}}</td>
</tr>
{{/each}}
{{#each minEffects}}
<tr>
<td>{{sourceName}}</td>
<td>Min: {{statValue}}</td>
</tr>
{{/each}}
{{#each maxEffects}}
<tr>
<td>{{sourceName}}</td>
<td>Max: {{statValue}}</td>
</tr>
{{/each}}
<tr class="body2">
<td>Base Value</td>
<td>{{char.attributeBase statName}}</td>
</tr>
<tr>
<td>Adjustment</td>
<td>{{signedString adjustment}}</td>
</tr>
<tr class="body2">
<td>Total</td>
<td>{{char.attributeValue statName}}</td>
</tr>
</table>
</template>

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//TODO add dexterity armor
var stats = {
"strength":{"name":"Strength"},
"dexterity":{"name":"Dexterity"},
"constitution":{"name":"Constitution"},
"intelligence":{"name":"Intelligence"},
"wisdom":{"name":"Wisdom"},
"charisma":{"name":"Charisma"},
"strengthSave":{"name":"Strength Save",},
"dexteritySave":{"name":"Dexterity Save",},
"constitutionSave":{"name":"Constitution Save",},
"intelligenceSave":{"name":"Intelligence Save",},
"wisdomSave":{"name":"Wisdom Save",},
"charismaSave":{"name":"Charisma Save",},
"acrobatics":{"name":"Acrobatics",},
"animalHandling":{"name":"Animal Handling",},
"arcana":{"name":"Arcana",},
"athletics":{"name":"Athletics",},
"deception":{"name":"Deception",},
"history":{"name":"History",},
"insight":{"name":"Insight",},
"intimidation":{"name":"Intimidation",},
"investigation":{"name":"Investigation",},
"medicine":{"name":"Medicine",},
"nature":{"name":"Nature",},
"perception":{"name":"Perception",},
"performance":{"name":"Performance",},
"persuasion":{"name":"Persuasion",},
"religion":{"name":"Religion",},
"sleightOfHand":{"name":"Sleight of Hand",},
"stealth":{"name":"Stealth",},
"survival":{"name":"Survival",},
"initiative":{"name":"Initiative",},
"hitPoints":{"name":"Hit Points"},
"armor":{"name":"Armor"},
"dexterityArmor":{"name":"Dexterity Armor Bonus"},
"speed":{"name":"Speed"},
"proficiencyBonus":{"name":"Proficiency Bonus"},
"ki":{"name":"Ki Points"},
"sorceryPoints":{"name":"Sorcery Points"},
"rages":{"name":"Rages"},
"rageDamage":{"name":"Rage Damage"},
"expertiseDice":{"name":"Expertise Dice"},
"superiorityDice":{"name":"Superiority Dice"},
"level1SpellSlots":{"name":"level 1 Spell Slots"},
"level2SpellSlots":{"name":"level 2 Spell Slots"},
"level3SpellSlots":{"name":"level 3 Spell Slots"},
"level4SpellSlots":{"name":"level 4 Spell Slots"},
"level5SpellSlots":{"name":"level 5 Spell Slots"},
"level6SpellSlots":{"name":"level 6 Spell Slots"},
"level7SpellSlots":{"name":"level 7 Spell Slots"},
"level8SpellSlots":{"name":"level 8 Spell Slots"},
"level9SpellSlots":{"name":"level 9 Spell Slots"},
"d6HitDice":{"name":"d6 Hit Dice"},
"d8HitDice":{"name":"d8 Hit Dice"},
"d10HitDice":{"name":"d10 Hit Dice"},
"d12HitDice":{"name":"d12 Hit Dice"},
"acidMultiplier":{"name":"Acid", "group": "Weakness/Resistance"},
"bludgeoningMultiplier":{"name":"Bludgeoning", "group": "Weakness/Resistance"},
"coldMultiplier":{"name":"Cold", "group": "Weakness/Resistance"},
"fireMultiplier":{"name":"Fire", "group": "Weakness/Resistance"},
"forceMultiplier":{"name":"Force", "group": "Weakness/Resistance"},
"lightningMultiplier":{"name":"Lightning", "group": "Weakness/Resistance"},
"necroticMultiplier":{"name":"Necrotic", "group": "Weakness/Resistance"},
"piercingMultiplier":{"name":"Piercing", "group": "Weakness/Resistance"},
"poisonMultiplier":{"name":"Poison", "group": "Weakness/Resistance"},
"psychicMultiplier":{"name":"Psychic", "group": "Weakness/Resistance"},
"radiantMultiplier":{"name":"Radiant", "group": "Weakness/Resistance"},
"slashingMultiplier":{"name":"Slashing", "group": "Weakness/Resistance"},
"thunderMultiplier":{"name":"Thunder", "group": "Weakness/Resistance"}
};
var operations = {
base: {name: "Base Value"},
proficiency: {name: "Proficiency"},
add: {name: "&plus;"},
mul: {name: "&times;"},
min: {name: "Min"},
max: {name: "Max"},
advantage: {name: "Advantage"},
disadvantage: {name: "Disadvantage"},
passiveAdd: {name: "Passive Bonus"},
fail: {name: "Automatically Fail"},
conditional: {name: "Conditional Benefit"}
};
var abilities = {
strength: {name: "Strength"},
dexterity: {name: "Dexterity"},
constitution: {name: "Constitution"},
intelligence: {name: "Intelligence"},
wisdom: {name: "Wisdom"},
charisma: {name: "Charisma"},
};
Template.attributeDialogView.created = function(){
this.data.char = Characters.findOne(this.data.charId, {fields: {_id : 1}});
};
Template.attributeDialogView.helpers({
or: function(a, b, c){
return a || b || c;
},
adjustment: function(){
var value = this.char.attributeValue(this.statName);
var base = this.char.attributeBase(this.statName);
return value - base;
},
baseEffects: function(){
return Effects.find({charId: this.char._id, stat: this.statName, operation: "base"});
},
addEffects: function(){
return Effects.find({charId: this.char._id, stat: this.statName, operation: "add"});
},
mulEffects: function(){
return Effects.find({charId: this.char._id, stat: this.statName, operation: "mul"});
},
minEffects: function(){
return Effects.find({charId: this.char._id, stat: this.statName, operation: "min"});
},
maxEffects: function(){
return Effects.find({charId: this.char._id, stat: this.statName, operation: "max"});
},
char: function(){
return Characters.findOne(this.charId, {fields:{_id: 1}});
},
sourceName: function(){
if (this.parent.collection === "Characters") return "inate";
return this.getParent().name;
},
operationName: function(){
var op = operations[this.operation];
return op && op.name || "No Operation";
},
statValue: function(){
return evaluate(this.charId, this.calculation) || this.value;
},
});