Moved triggers in action props to run before children
This commit is contained in:
@@ -7,7 +7,6 @@ import note from './applyPropertyByType/applyNote.js';
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import roll from './applyPropertyByType/applyRoll.js';
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import savingThrow from './applyPropertyByType/applySavingThrow.js';
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import toggle from './applyPropertyByType/applyToggle.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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const applyPropertyByType = {
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action,
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@@ -23,8 +22,6 @@ const applyPropertyByType = {
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};
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export default function applyProperty(node, actionContext, ...rest) {
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applyNodeTriggers(node, actionContext, 'before');
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actionContext.scope[`#${node.node.type}`] = node.node;
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applyPropertyByType[node.node.type]?.(node, actionContext, ...rest);
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applyNodeTriggers(node, actionContext, 'after');
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}
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@@ -6,8 +6,10 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
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import { adjustQuantityWork } from '/imports/api/creature/creatureProperties/methods/adjustQuantity.js';
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import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
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import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyAction(node, actionContext){
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export default function applyAction(node, actionContext) {
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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let targets = actionContext.targets;
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if (prop.target === 'self') targets = [actionContext.creature];
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@@ -178,7 +180,8 @@ function applyCrits(value, scope){
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return {criticalHit, criticalMiss};
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}
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function applyChildren(node, actionContext){
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function applyChildren(node, actionContext) {
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applyNodeTriggers(node, 'after', actionContext);
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node.children.forEach(child => applyProperty(child, actionContext));
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}
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@@ -1,8 +1,10 @@
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import applyProperty from '../applyProperty.js';
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import recalculateCalculation from './shared/recalculateCalculation.js';
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import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyAdjustment(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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const damageTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
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@@ -54,5 +56,6 @@ export default function applyAdjustment(node, actionContext){
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}
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function applyChildren(node, actionContext){
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applyNodeTriggers(node, 'after', actionContext);
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node.children.forEach(child => applyProperty(child, actionContext));
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}
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@@ -1,9 +1,12 @@
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import applyProperty from '../applyProperty.js';
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import recalculateCalculation from './shared/recalculateCalculation.js';
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import rollDice from '/imports/parser/rollDice.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyBranch(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const applyChildren = function(){
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applyNodeTriggers(node, 'after', actionContext);
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node.children.forEach(child => applyProperty(child, actionContext));
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};
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const scope = actionContext.scope;
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@@ -27,6 +30,7 @@ export default function applyBranch(node, actionContext){
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let index = Math.floor(prop.condition?.value);
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if (index < 1) index = 1;
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if (index > node.children.length) index = node.children.length;
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applyNodeTriggers(node, 'after', actionContext);
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applyProperty(node.children[index - 1], actionContext);
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}
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break;
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@@ -57,12 +61,14 @@ export default function applyBranch(node, actionContext){
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case 'random':
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if (node.children.length){
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let index = rollDice(1, node.children.length)[0] - 1;
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applyNodeTriggers(node, 'after', actionContext);
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applyProperty(node.children[index], actionContext);
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}
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break;
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case 'eachTarget':
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if (targets.length){
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if (targets.length) {
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targets.forEach(target => {
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applyNodeTriggers(node, 'after', actionContext);
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actionContext.targets = [target]
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node.children.forEach(child => applyProperty(child, actionContext));
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});
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@@ -12,8 +12,10 @@ import symbol from '/imports/parser/parseTree/symbol.js';
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import logErrors from './shared/logErrors.js';
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import { insertCreatureLog } from '/imports/api/creature/log/CreatureLogs.js';
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import cyrb53 from '/imports/api/engine/computation/utility/cyrb53.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyBuff(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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let buffTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
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@@ -58,6 +60,7 @@ export default function applyBuff(node, actionContext){
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}
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}
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});
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applyNodeTriggers(node, 'after', actionContext);
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// Don't apply the children of the buff, they get copied to the target instead
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}
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@@ -8,9 +8,12 @@ import { damagePropertyWork } from '/imports/api/creature/creatureProperties/met
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import {
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getPropertiesOfType
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} from '/imports/api/engine/loadCreatures.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyDamage(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const applyChildren = function(){
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applyNodeTriggers(node, 'after', actionContext);
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node.children.forEach(child => applyProperty(child, actionContext));
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};
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@@ -1,7 +1,9 @@
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import recalculateInlineCalculations from './shared/recalculateInlineCalculations.js';
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import applyProperty from '../applyProperty.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyNote(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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// Log Name, summary
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@@ -18,6 +20,8 @@ export default function applyNote(node, actionContext){
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recalculateInlineCalculations(prop.description, actionContext);
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actionContext.addLog({value: prop.description.value});
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}
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// Apply triggers
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applyNodeTriggers(node, 'after', actionContext);
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// Apply children
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node.children.forEach(child => applyProperty(child, actionContext));
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}
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@@ -2,11 +2,14 @@ import applyProperty from '../applyProperty.js';
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import logErrors from './shared/logErrors.js';
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import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
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import resolve, { toString } from '/imports/parser/resolve.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyRoll(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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const applyChildren = function(){
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applyNodeTriggers(node, 'after', actionContext);
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node.children.forEach(child => applyProperty(child, actionContext));
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};
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@@ -2,8 +2,10 @@ import rollDice from '/imports/parser/rollDice.js';
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import recalculateCalculation from './shared/recalculateCalculation.js';
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import applyProperty from '../applyProperty.js';
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import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applySavingThrow(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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let saveTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
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@@ -41,6 +43,7 @@ export default function applySavingThrow(node, actionContext){
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delete scope['$saveRoll'];
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const applyChildren = function () {
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applyNodeTriggers(node, 'after', actionContext);
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actionContext.targets = [target]
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node.children.forEach(child => applyProperty(child, actionContext));
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};
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@@ -1,10 +1,13 @@
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import applyProperty from '../applyProperty.js';
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import recalculateCalculation from './shared/recalculateCalculation.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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export default function applyToggle(node, actionContext){
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applyNodeTriggers(node, 'before', actionContext);
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const prop = node.node;
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recalculateCalculation(prop.condition, actionContext);
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if (prop.condition?.value) {
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applyNodeTriggers(node, 'after', actionContext);
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return node.children.forEach(child => applyProperty(child, actionContext));
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}
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}
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