Tested and fixed class level computations
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@@ -30,7 +30,7 @@ const PROPERTIES = Object.freeze({
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helpText: 'When a buff is activated as a child of an action, it will copy the properties under itself onto a target character.',
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suggestedParents: ['action', 'attack', 'savingThrow', 'spell'],
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},
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characterClass: {
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class: {
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icon: 'mdi-card-account-details',
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name: 'Class',
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helpText: 'Your character should ideally have one starting class. Classes hold class levels',
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