Tested and fixed class level computations
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@@ -2,7 +2,7 @@ const linkDependenciesByType = {
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action: linkResources,
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attack: linkResources,
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attribute: linkAttribute,
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characterClass: linkVariableName,
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class: linkVariableName,
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classLevel: linkClassLevel,
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constant: linkVariableName,
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damageMultiplier: linkDamageMultiplier,
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@@ -54,7 +54,7 @@ function computeVariableProp(node, prop, scope){
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computeVariableAsSkill(node, prop, scope)
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} else if (prop.type === 'constant'){
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computeVariableAsConstant(node, prop, scope)
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} else if (prop.type === 'characterClass'){
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} else if (prop.type === 'class'){
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computeVariableAsClass(node, prop, scope)
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}
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}
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@@ -10,6 +10,7 @@ export default function aggregateClassLevel({node, linkedNode, link}){
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if (linkedProp.level > aggregator.level) aggregator.level = linkedProp.level;
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aggregator.levelsFilled[linkedProp.level] = true;
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} else if (link.data === 'level'){
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node.baseValue = (node.baseValue || 0) + node.data.classLevelAggregator.level;
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node.data.baseValue = (node.data.baseValue || 0) +
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linkedNode.data.classLevelAggregator.level;
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}
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}
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@@ -2,11 +2,12 @@ export default function computeVariableAsAttribute(node, prop){
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let classLevelAgg = node.data.classLevelAggregator;
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if (!classLevelAgg) return;
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prop.level = classLevelAgg.level;
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classLevelAgg.levelsFilled.forEach((filled, index) => {
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for (let index = 1; index < classLevelAgg.level; index++ ){
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const filled = classLevelAgg.levelsFilled[index];
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if (!filled){
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if (!prop.missingLevels) prop.missingLevels = [];
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prop.missingLevels.push(index);
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}
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});
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}
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prop.missingLevels?.sort((a, b) => a - b);
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}
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@@ -0,0 +1,60 @@
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import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
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import { assert } from 'chai';
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import computeCreatureComputation from '../../computeCreatureComputation.js';
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import clean from '../../utility/cleanProp.testFn.js';
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export default function(){
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const computation = buildComputationFromProps(testProperties);
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computeCreatureComputation(computation);
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const scope = id => computation.scope[id];
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const prop = id => computation.propsById[id];
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assert.equal(scope('level').value, 5);
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assert.equal(scope('wizard').level, 4);
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assert.equal(prop('wizzardId').level, 4);
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assert.deepEqual(prop('wizzardId').missingLevels, [3]);
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}
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var testProperties = [
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clean({
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_id: 'wizzardId',
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type: 'class',
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variableName: 'wizard',
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classType: 'startingClass',
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ancestors: [{id: 'charId'}],
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}),
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clean({
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_id: 'rangerId',
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type: 'class',
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variableName: 'ranger',
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classType: 'multiClass',
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ancestors: [{id: 'charId'}],
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}),
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clean({
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_id: 'wiz1Id',
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type: 'classLevel',
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variableName: 'wizard',
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level: 1,
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ancestors: [{id: 'charId'}],
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}),
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clean({
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_id: 'wiz2Id',
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type: 'classLevel',
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variableName: 'wizard',
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level: 2,
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ancestors: [{id: 'charId'}],
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}),
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clean({
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_id: 'wiz4Id',
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type: 'classLevel',
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variableName: 'wizard',
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level: 4,
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ancestors: [{id: 'charId'}],
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}),
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clean({
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_id: 'rang1Id',
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type: 'classLevel',
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variableName: 'ranger',
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level: 1,
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ancestors: [{id: 'charId'}],
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}),
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];
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@@ -1,5 +1,6 @@
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import computeAction from './computeAction.testFn.js';
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import computeAttribute from './computeAttribute.testFn.js';
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import computeClasses from './computeClasses.testFn.js';
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export default [{
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text: 'Computes actions',
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@@ -7,4 +8,7 @@ export default [{
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},{
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text: 'Computes attributes',
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fn: computeAttribute,
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},]
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},{
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text: 'Computes classes',
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fn: computeClasses,
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}];
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@@ -42,5 +42,7 @@ function compute(graph, node, scope){
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}
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function pushDependenciesToStack(nodeId, graph, stack){
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graph.forEachLinkedNode(nodeId, linkedNode => stack.push(linkedNode), true);
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graph.forEachLinkedNode(nodeId, linkedNode => {
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stack.push(linkedNode);
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}, true);
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}
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@@ -32,7 +32,7 @@ const propertySchemasIndex = {
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attack: ComputedOnlyAttackSchema,
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attribute: ComputedOnlyAttributeSchema,
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buff: ComputedOnlyBuffSchema,
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characterClass: ComputedOnlyClassSchema,
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class: ComputedOnlyClassSchema,
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classLevel: ComputedOnlyClassLevelSchema,
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constant: ComputedOnlyConstantSchema,
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container: ComputedOnlyContainerSchema,
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@@ -32,7 +32,7 @@ const propertySchemasIndex = {
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attack: ComputedAttackSchema,
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attribute: ComputedAttributeSchema,
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buff: ComputedBuffSchema,
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characterClass: ComputedClassSchema,
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class: ComputedClassSchema,
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classLevel: ClassLevelSchema,
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constant: ConstantSchema,
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damage: ComputedDamageSchema,
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@@ -32,7 +32,7 @@ const propertySchemasIndex = {
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attack: AttackSchema,
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attribute: AttributeSchema,
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buff: BuffSchema,
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characterClass: ClassSchema,
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class: ClassSchema,
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classLevel: ClassLevelSchema,
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constant: ConstantSchema,
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damage: DamageSchema,
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@@ -30,7 +30,7 @@ const PROPERTIES = Object.freeze({
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helpText: 'When a buff is activated as a child of an action, it will copy the properties under itself onto a target character.',
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suggestedParents: ['action', 'attack', 'savingThrow', 'spell'],
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},
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characterClass: {
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class: {
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icon: 'mdi-card-account-details',
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name: 'Class',
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helpText: 'Your character should ideally have one starting class. Classes hold class levels',
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