Updated UI to hide extra attributes and skills with same variable name
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@@ -345,6 +345,7 @@
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filter['ancestors.id'] = creature._id;
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filter['ancestors.id'] = creature._id;
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filter.removed = {$ne: true};
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filter.removed = {$ne: true};
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filter.inactive = {$ne: true};
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filter.inactive = {$ne: true};
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filter.overridden = {$ne: true};
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return CreatureProperties.find(filter, {
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return CreatureProperties.find(filter, {
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sort: {order: 1}
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sort: {order: 1}
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});
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});
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@@ -41,6 +41,7 @@
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attributeType: 'healthBar',
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attributeType: 'healthBar',
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removed: {$ne: true},
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removed: {$ne: true},
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inactive: {$ne: true},
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inactive: {$ne: true},
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overridden: {$ne: true},
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};
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};
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if (creature.settings.hideUnusedStats){
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if (creature.settings.hideUnusedStats){
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filter.hide = {$ne: true};
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filter.hide = {$ne: true};
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