Added basic timing, made features a part of character schema
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7
rpg-docs/Model/Campaign/Instance.js
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7
rpg-docs/Model/Campaign/Instance.js
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Instances = new Meteor.Collection("instances");
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Schemas.Instance = new SimpleSchema({
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//an instance is a single flow of time all parties in an instance are in-sync time wise
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});
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Instances.attachSchema(Schemas.Instance);
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8
rpg-docs/Model/Campaign/Party.js
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8
rpg-docs/Model/Campaign/Party.js
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Parties = new Meteor.Collection("parties");
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Schemas.Party = new SimpleSchema({
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//each character/monster can only be in one party at a time
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//each party can only be in a single instance at a time
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});
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Parties.attachSchema(Schemas.Party);
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