Tested action engine apply buff
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@@ -86,7 +86,7 @@ describe('Apply Adjustment Properties', function () {
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{
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inline: true,
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name: 'Attribute damage',
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value: 'Dexterity set to 11',
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value: 'Dexterity set from 13 to 11',
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}
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],
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targetIds: [creatureId],
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@@ -0,0 +1,116 @@
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import { assert } from 'chai';
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import {
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allMutations,
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createTestCreature,
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getRandomIds,
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removeAllCreaturesAndProps,
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runActionById
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} from '/imports/api/engine/action/functions/actionEngineTest.testFn';
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const [
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creatureId, targetCreatureId, buffId
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] = getRandomIds(100);
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const actionTestCreature = {
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_id: creatureId,
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props: [
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// If branch
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{
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_id: buffId,
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type: 'buff',
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description: { text: 'This buff reduces AC of target by difference between the strength of caster {strength} and the target {~target.strength}' },
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children: [
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{
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type: 'effect',
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stats: ['armor'],
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operation: 'add',
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amount: { calculation: '~target.strength - strength' },
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},
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],
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},
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{
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type: 'attribute',
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attributeType: 'stat',
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variableName: 'strength',
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baseValue: { calculation: '18' },
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},
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],
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};
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const actionTargetCreature = {
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_id: targetCreatureId,
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props: [
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{
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type: 'attribute',
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attributeType: 'stat',
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variableName: 'armor',
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baseValue: { calculation: '10' },
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},
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{
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type: 'attribute',
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attributeType: 'ability',
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variableName: 'strength',
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baseValue: { calculation: '12' },
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},
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],
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};
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describe('Apply Branch Properties', function () {
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// Increase timeout
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this.timeout(8000);
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before(async function () {
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await removeAllCreaturesAndProps();
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await createTestCreature(actionTestCreature);
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await createTestCreature(actionTargetCreature);
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});
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it.only('Applies a buff and freezes some variables', async function () {
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const action = await runActionById(buffId, [targetCreatureId]);
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const mutations = allMutations(action);
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// Get random Ids of inserted props
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const insertedBuffId = mutations?.[1]?.inserts?.[0]?._id;
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const insertedEffectId = mutations?.[1]?.inserts?.[1]?._id;
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assert.deepEqual(mutations, [{
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contents: [{
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name: 'Buff',
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// TODO Make target strength available in action scope to fix: 'target 0' -> 'target 12'
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value: 'This buff reduces AC of target by difference between the strength of caster 18 and the target 0',
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}],
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targetIds: [targetCreatureId],
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}, {
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contents: [],
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inserts: [{
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_id: insertedBuffId,
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type: 'buff',
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description: {
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text: 'This buff reduces AC of target by difference between the strength of caster {18} and the target {strength}'
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},
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left: 1,
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right: 4,
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parentId: null,
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root: {
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collection: 'creatures',
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id: targetCreatureId,
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},
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tags: [],
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target: 'target',
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}, {
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_id: insertedEffectId,
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type: 'effect',
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stats: ['armor'],
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operation: 'add',
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amount: { calculation: 'strength - 18' },
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left: 2,
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right: 3,
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parentId: insertedBuffId,
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root: {
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collection: 'creatures',
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id: targetCreatureId,
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},
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tags: [],
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}],
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targetIds: [targetCreatureId],
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}]);
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});
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});
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