34 lines
939 B
Markdown
34 lines
939 B
Markdown
# Damage multipliers
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Damage multipliers are used to define vulnerability, resistance, and immunity to damage types.
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A single multiplier can apply to multiple damage types, and choose whether or not to apply to an incoming source of damage based on the tags present on that damage.
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### Name
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The name of the feature that gives this damage multiplier
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### Value
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- **Immunity** The creature takes no damage from matching damage sources
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- **Resistance** Damage from matching sources is halved.
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- **Vulnerability** Damage from matching sources is doubled.
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### Damage types
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A list of damage types that this property applies to. Custom types can be used.
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### Damage tags required
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This damage multiplier will only be applied if the incoming damage has all of these tags present.
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### Damage tags excluded
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This damage multiplier will only apply if the incoming damage has none of these tags present.
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### Tags
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See [Tags](/docs/tags)
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