Files
DiceCloud/app/imports/api/engine/computeCreature.js
Stefan Zermatten f07f05ca2c Moved creature variables to their own collection
Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00

38 lines
1.2 KiB
JavaScript

import buildCreatureComputation from './computation/buildCreatureComputation.js';
import computeCreatureComputation from './computation/computeCreatureComputation.js';
import writeAlteredProperties from './computation/writeComputation/writeAlteredProperties.js';
import writeScope from './computation/writeComputation/writeScope.js';
import writeErrors from './computation/writeComputation/writeErrors.js';
export default function computeCreature(creatureId){
if (Meteor.isClient) return;
// console.log('compute ' + creatureId);
const computation = buildCreatureComputation(creatureId);
computeComputation(computation, creatureId);
}
function computeComputation(computation, creatureId) {
try {
computeCreatureComputation(computation);
writeAlteredProperties(computation);
writeScope(creatureId, computation);
} catch (e){
const errorText = e.reason || e.message || e.toString();
computation.errors.push({
type: 'crash',
details: { error: errorText },
});
const logError = {
creatureId,
computeError: errorText,
};
if (e.stack) {
logError.location = e.stack.split('\n')[1];
}
console.error(logError);
throw e;
} finally {
writeErrors(creatureId, computation.errors);
}
}