Files
DiceCloud/rpg-docs/Model/Character/Features.js
Stefan Zermatten 4440c88417 Removed grouping from effects
Grouping is currently only used to differentiate effects that have the same parent, but are ambiguous as to which part of that parent they come from, like race or background. Features do not need grouped effects, because there can be no ambiguity.
2016-03-09 12:57:23 +02:00

116 lines
2.5 KiB
JavaScript

Features = new Mongo.Collection("features");
Schemas.Feature = new SimpleSchema({
charId: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
name: {type: String, trim: false},
description: {type: String, optional: true, trim: false},
uses: {type: String, optional: true, trim: false},
used: {type: Number, defaultValue: 0},
reset: {
type: String,
allowedValues: ["manual", "longRest", "shortRest"],
defaultValue: "manual",
},
enabled: {type: Boolean, defaultValue: true},
alwaysEnabled:{type: Boolean, defaultValue: true},
color: {type: String,
allowedValues: _.pluck(colorOptions, "key"),
defaultValue: "q",
},
});
Features.attachSchema(Schemas.Feature);
Features.helpers({
usesLeft: function(){
return evaluate(this.charId, this.uses) - this.used;
},
usesValue: function(){
return evaluate(this.charId, this.uses);
},
});
Features.attachBehaviour("softRemovable");
makeParent(Features, ["name", "enabled"]); //parents of effects and attacks
Features.allow(CHARACTER_SUBSCHEMA_ALLOW);
Features.deny(CHARACTER_SUBSCHEMA_DENY);
//give characters default feature of base ability scores of 10
Characters.after.insert(function(userId, char) {
if (Meteor.isServer){
var featureId = Features.insert({
name: "Base Ability Scores",
charId: char._id,
enabled: true,
alwaysEnabled: true,
});
Effects.insert({
stat: "strength",
charId: char._id,
parent: {
id: featureId,
collection: "Features",
},
operation: "base",
value: 10,
enabled: true,
});
Effects.insert({
stat: "dexterity",
charId: char._id,
parent: {
id: featureId,
collection: "Features",
},
operation: "base",
value: 10,
enabled: true,
});
Effects.insert({
stat: "constitution",
charId: char._id,
parent: {
id: featureId,
collection: "Features",
},
operation: "base",
value: 10,
enabled: true,
});
Effects.insert({
stat: "intelligence",
charId: char._id,
parent: {
id: featureId,
collection: "Features",
},
operation: "base",
value: 10,
enabled: true,
});
Effects.insert({
stat: "wisdom",
charId: char._id,
parent: {
id: featureId,
collection: "Features",
},
operation: "base",
value: 10,
enabled: true,
});
Effects.insert({
stat: "charisma",
charId: char._id,
parent: {
id: featureId,
collection: "Features",
},
operation: "base",
value: 10,
enabled: true,
});
}
});