Files
DiceCloud/app/imports/parser/parseTree/RollNode.js

64 lines
1.8 KiB
JavaScript

import ParseNode from '/imports/parser/parseTree/ParseNode.js';
import RollArrayNode from '/imports/parser/parseTree/RollArrayNode.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
export default class RollNode extends ParseNode {
constructor({left, right}) {
super(...arguments);
this.left = left;
this.right = right;
}
compile(scope){
let left = this.left.compile(scope);
let right = this.right.compile(scope);
return new RollNode({left, right, previousNodes: [this]});
}
toString(){
if (
this.left.isNumberNode && this.left.value === 1
){
return `d${this.right.toString()}`;
} else {
return `${this.left.toString()}d${this.right.toString()}`;
}
}
roll(scope){
let left = this.left.reduce(scope);
let right = this.right.reduce(scope);
if (!left.isInteger){
return new ErrorNode({
node: this,
error: 'Number of dice is not an integer',
previousNodes: [this, left, right],
});
}
if (!right.isInteger){
return new ErrorNode({
node: this,
error: 'Dice size is not an integer',
previousNodes: [this, left, right],
});
}
let number = left.value;
if (number > 100) return new ErrorNode({
node: this,
error: 'Can\'t roll more than 100 dice at once'
});
let diceSize = right.value;
let randomSrc = DDP.randomStream('diceRoller');
let values = [];
for (let i = 0; i < number; i++){
let roll = ~~(randomSrc.fraction() * diceSize) + 1
values.push(roll);
}
return new RollArrayNode({
values,
detail: {number, diceSize, values},
previousNodes: [this, left, right],
});
}
reduce(scope){
return this.roll(scope).reduce(scope);
}
}