Files
DiceCloud/app/imports/api/properties/SavingThrows.js

57 lines
1.4 KiB
JavaScript

import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
// These are the rolls made when saves are called for
// For the saving throw bonus or proficiency, see ./Skills.js
let SavingThrowSchema = new SimpleSchema ({
name: {
type: String,
optional: true,
max: STORAGE_LIMITS.name,
},
// The computed DC
dc: {
type: String,
optional: true,
max: STORAGE_LIMITS.calculation,
},
// Who this saving throw applies to
target: {
type: String,
defaultValue: 'every',
allowedValues: [
'self', // the character who took the action
'each', // rolled once for `each` target
'every', // rolled once and applied to `every` target
],
},
// The variable name of save to roll
stat: {
type: String,
optional: true,
max: STORAGE_LIMITS.variableName,
},
});
const ComputedOnlySavingThrowSchema = new SimpleSchema({
dcResult: {
type: Number,
optional: true,
},
dcErrors: {
type: Array,
optional: true,
maxCount: STORAGE_LIMITS.errorCount,
},
'dcErrors.$':{
type: ErrorSchema,
},
});
const ComputedSavingThrowSchema = new SimpleSchema()
.extend(SavingThrowSchema)
.extend(ComputedOnlySavingThrowSchema);
export { SavingThrowSchema, ComputedOnlySavingThrowSchema, ComputedSavingThrowSchema };