Files
DiceCloud/app/imports/api/properties/SavingThrows.js

48 lines
1.2 KiB
JavaScript

import SimpleSchema from 'simpl-schema';
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
import createPropertySchema from '/imports/api/properties/subSchemas/createPropertySchema.js';
// These are the rolls made when saves are called for
// For the saving throw bonus or proficiency, see ./Skills.js
let SavingThrowSchema = createPropertySchema({
name: {
type: String,
optional: true,
max: STORAGE_LIMITS.name,
},
// The computed DC
dc: {
type: 'fieldToCompute',
optional: true,
},
// Who this saving throw applies to
target: {
type: String,
defaultValue: 'target',
allowedValues: [
'self',
'target',
],
},
// The variable name of save to roll
stat: {
type: String,
optional: true,
max: STORAGE_LIMITS.variableName,
},
});
const ComputedOnlySavingThrowSchema = createPropertySchema({
dc: {
type: 'computedOnlyField',
parseLevel: 'compile',
optional: true,
},
});
const ComputedSavingThrowSchema = new SimpleSchema()
.extend(SavingThrowSchema)
.extend(ComputedOnlySavingThrowSchema);
export { SavingThrowSchema, ComputedOnlySavingThrowSchema, ComputedSavingThrowSchema };