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DiceCloud/app/imports/api/engine/computation/computeCreatureComputation.js

49 lines
1.7 KiB
JavaScript

import computeCalculations from '/imports/api/engine/computation/computeComputation/computeCalculations.js';
import computeToggles from '/imports/api/engine/computation/computeComputation/computeToggles.js';
import computeByType from '/imports/api/engine/computation/computeComputation/computeByType.js';
export default function computeCreatureComputation(computation){
const stack = [];
// Computation scope of {variableName: prop}
const graph = computation.dependencyGraph;
// Add all nodes to the stack
graph.forEachNode(node => {
node._visited = false;
node._visitedChildren = false;
stack.push(node)
});
// Depth first traversal of nodes
while (stack.length){
let top = stack[stack.length - 1];
if (top._visited){
// The object has already been computed, skip
stack.pop();
} else if (top._visitedChildren){
// Mark the object as visited and remove from stack
top._visited = true;
stack.pop();
// Compute the top object of the stack
compute(computation, top);
} else {
top._visitedChildren = true;
// Push dependencies to graph to be computed first
pushDependenciesToStack(top.id, graph, stack);
}
}
}
function compute(computation, node){
// Determine the prop's active status by its toggles
computeToggles(computation, node);
computeCalculations(computation, node);
if (node.data) delete node.data._computationDetails;
// Compute the property by type
computeByType[node.data?.type || '_variable']?.(computation, node);
}
function pushDependenciesToStack(nodeId, graph, stack){
graph.forEachLinkedNode(nodeId, linkedNode => {
stack.push(linkedNode);
}, true);
}