Files
DiceCloud/app/imports/api/properties/Damages.js

49 lines
1.2 KiB
JavaScript

import SimpleSchema from 'simpl-schema';
import DAMAGE_TYPES from '/imports/constants/DAMAGE_TYPES.js';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
const DamageSchema = new SimpleSchema({
// The roll that determines how much to damage the attribute
// This can be simplified, but only computed when applied
amount: {
type: String,
optional: true,
defaultValue: '1d8 + strength.modifier',
},
// Who this damage applies to
target: {
type: String,
defaultValue: 'every',
allowedValues: [
'self', // the character who took the action
'each', // rolled once for `each` target
'every', // rolled once and applied to `every` target
],
},
damageType: {
type: String,
allowedValues: DAMAGE_TYPES,
defaultValue: 'slashing',
},
});
const ComputedOnlyDamageSchema = new SimpleSchema({
amountResult: {
type: SimpleSchema.oneOf(String, SimpleSchema.Integer),
optional: true,
},
amountErrors: {
type: Array,
optional: true,
},
'amountErrors.$':{
type: ErrorSchema,
},
});
const ComputedDamageSchema = new SimpleSchema()
.extend(DamageSchema)
.extend(ComputedOnlyDamageSchema);
export { DamageSchema, ComputedDamageSchema, ComputedOnlyDamageSchema };