Files
DiceCloud/app/imports/api/creature/actions/applyAdjustment.js

55 lines
1.5 KiB
JavaScript

import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
import damagePropertiesByName from '/imports/api/creature/creatureProperties/methods/damagePropertiesByName.js';
export default function applyAdjustment({
prop,
creature,
targets,
actionContext,
log
}){
let damageTargets = prop.target === 'self' ? [creature] : targets;
let scope = {
...creature.variables,
...actionContext,
};
try {
var {result, errors} = evaluateString(prop.amount, scope, 'reduce');
if (typeof result !== 'number') {
log.content.push({
name: 'Attribute damage',
error: errors.join(', ') || 'Something went wrong',
});
}
} catch (e){
log.content.push({
name: 'Attribute damage',
error: e.toString(),
});
}
if (damageTargets) {
damageTargets.forEach(target => {
if (prop.target === 'each'){
result = evaluateString(prop.amount, scope, 'reduce');
}
damagePropertiesByName.call({
creatureId: target._id,
variableName: prop.stat,
operation: prop.operation || 'increment',
value: result
});
log.content.push({
name: 'Attribute damage',
resultPrefix: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''}`,
result: `${-result}`,
});
});
} else {
log.content.push({
name: 'Attribute damage',
resultPrefix: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''}`,
result: `${-result}`,
});
}
}