Files
DiceCloud/app/imports/parser/parseTree/operator.ts
2024-02-19 12:45:54 +02:00

175 lines
5.3 KiB
TypeScript

import resolve, { toString, traverse, map, ResolvedResult, Context } from '/imports/parser/resolve';
import constant from './constant';
import ParseNode from '/imports/parser/parseTree/ParseNode';
import NodeFactory, { ResolveLevel } from '/imports/parser/parseTree/NodeFactory';
type OperatorSymbol = '*' | '/' | '^' | '+' | '-' | '%' | '&' | '&&' | '|' | '||' | '=' |
'==' | '===' | '!=' | '!==' | '>' | '<' | '>=' | '<=';
export type OperatorNode = {
parseType: 'operator';
left: ParseNode;
right: ParseNode;
operator: OperatorSymbol;
}
interface OperatorFactory extends NodeFactory {
create(node: Partial<OperatorNode>): OperatorNode;
compile?: undefined;
roll?: undefined;
reduce?: undefined;
resolve(
fn: ResolveLevel, node: OperatorNode, scope: Record<string, any>, context: Context
): ResolvedResult;
toString(node: OperatorNode): string;
traverse(node: OperatorNode, fn: (node: ParseNode) => any): ReturnType<typeof fn>;
map(node: OperatorNode, fn: (node: ParseNode) => any): ReturnType<typeof fn>;
}
// Which operators can be considered commutative by the parser
// i.e. 1 + 2 + 3 === 2 + 3 + 1
const commutativeOperators = ['+', '*']
const operator: OperatorFactory = {
create({
left, right, operator
}: {
left: ParseNode, right: ParseNode, operator: OperatorSymbol
}) {
return {
parseType: 'operator',
left,
right,
operator,
};
},
resolve(fn, node, scope, context) {
const { result: leftNode } = resolve(fn, node.left, scope, context);
const { result: rightNode } = resolve(fn, node.right, scope, context);
let left, right;
// If commutation is possible, do it and return that result
const commutatedResult = reorderCommutativeOperations(node, leftNode, rightNode);
if (commutatedResult) return { result: commutatedResult, context };
if (leftNode.parseType !== 'constant' || rightNode.parseType !== 'constant') {
return {
result: operator.create({
left: leftNode,
right: rightNode,
operator: node.operator,
}),
context,
};
} else {
left = leftNode.value;
right = rightNode.value;
}
const result = applyOperator(node.operator, left, right);
return {
result: constant.create({
value: result,
}),
context,
};
},
toString(node) {
const { left, right, operator } = node;
// special case of adding a negative number
if (operator === '+' && right.valueType === 'number' && right.value < 0) {
return `${toString(left)} - ${-right.value}`
}
return `${toString(left)} ${operator} ${toString(right)}`;
},
traverse(node, fn) {
fn(node);
traverse(node.left, fn);
traverse(node.right, fn);
},
map(node, fn) {
const resultingNode = fn(node);
if (resultingNode === node) {
node.left = map(node.left, fn);
node.right = map(node.right, fn);
}
return resultingNode;
},
}
function applyOperator(operator: OperatorSymbol, left: ParseNode, right: ParseNode) {
let result;
switch (operator) {
case '+': result = left + right; break;
case '-': result = left - right; break;
case '*': result = left * right; break;
case '/': result = left / right; break;
case '^': result = Math.pow(left, right); break;
case '%': result = left % right; break;
case '&':
case '&&': result = left && right; break;
case '|':
case '||': result = left || right; break;
case '=':
case '==': result = left == right; break;
case '===': result = left === right; break;
case '!=': result = left != right; break;
case '!==': result = left !== right; break;
case '>': result = left > right; break;
case '<': result = left < right; break;
case '>=': result = left >= right; break;
case '<=': result = left <= right; break;
}
return result;
}
function reorderCommutativeOperations(
node: OperatorNode, leftNode: ParseNode, rightNode: ParseNode
) {
// Make sure the operator is commutative
if (!commutativeOperators.includes(node.operator)) return;
// Find the case where one side is constant and the other is an identical operator
if (leftNode.parseType === 'constant' && rightNode.parseType === 'constant') return;
let constantNode, operatorNode, opConstant, opOther;
if (
rightNode.parseType == 'constant'
&& leftNode.parseType === 'operator'
&& leftNode.operator === node.operator
) {
constantNode = rightNode;
operatorNode = leftNode;
} else if (
leftNode.parseType == 'constant'
&& rightNode.parseType === 'operator'
&& rightNode.operator === node.operator
) {
constantNode = leftNode;
operatorNode = rightNode;
} else {
return;
}
// One of the sub nodes of the operator side must be constant
if (operatorNode.left.parseType === 'constant') {
opConstant = operatorNode.left;
opOther = operatorNode.right;
} else if (operatorNode.right.parseType === 'constant') {
opConstant = operatorNode.right;
opOther = operatorNode.left;
} else {
return;
}
// Apply the operator to the two constant nodes
const result = applyOperator(node.operator, constantNode.value, opConstant.value);
return operator.create({
left: opOther,
right: constant.create({
value: result,
}),
operator: node.operator,
});
}
export default operator;