Files
DiceCloud/rpg-docs/client/views/character/stats/hitDice/hitDice.js
2015-04-24 12:15:32 +02:00

38 lines
1.1 KiB
JavaScript

Template.hitDice.helpers({
cantIncrement: function(){
var valueSmallerThanBase = this.char.attributeValue(this.name) <
this.char.attributeBase(this.name);
return !valueSmallerThanBase;
},
cantDecrement: function(){
var valuePositive = this.char.attributeValue(this.name) > 0;
return !valuePositive;
},
});
Template.hitDice.events({
"tap .resourceUp": function(event){
if (this.char.attributeValue(this.name) < this.char.attributeBase(this.name)){
var modifier = {$inc: {}};
modifier.$inc[this.name + ".adjustment"] = 1;
Characters.update(this.char._id, modifier, {validate: false});
}
},
"tap .resourceDown": function(event){
if (this.char.attributeValue(this.name) > 0){
var modifier = {$inc: {}};
modifier.$inc[this.name + ".adjustment"] = -1;
Characters.update(this.char._id, modifier, {validate: false});
}
},
"tap .containerRight": function() {
var charId = Template.parentData()._id;
var title = "d" + this.diceNum + " Hit Dice";
GlobalUI.setDetail({
template: "attributeDialog",
data: {name: title, statName: this.name, charId: charId},
heroId: charId + this.name,
});
},
});