Files
DiceCloud/app/imports/parser/parseTree/roll.js

83 lines
2.3 KiB
JavaScript

import resolve, { toString, traverse } from '../resolve.js';
import error from './error.js';
import rollArray from './rollArray.js';
import roll from '/imports/parser/roll.js';
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
const rollNode = {
create({left, right}) {
return {
parseType: 'roll',
left,
right,
};
},
compile(node, scope, context){
const {result: left} = resolve('compile', node.left, scope, context);
const {result: right} = resolve('compile', node.right, scope, context);
return {
result: rollNode.create({left, right}),
context,
};
},
toString(node){
if (
node.left.parseType === 'number' && node.left.value === 1
){
return `d${toString(node.right)}`;
} else {
return `${toString(node.left)}d${toString(node.right)}`;
}
},
roll(node, scope, context){
const {result: left} = resolve('reduce', node.left, scope, context);
const {result: right} = resolve('reduce', node.right, scope, context);
if (left.parseType !== 'number' && !Number.isInteger(left.value)){
return errorResult('Number of dice is not an integer', node, context);
}
if (!right.isInteger){
return errorResult('Dice size is not an integer', node, context);
}
let number = left.value;
if (context.doubleRolls){
number *= 2;
}
if (number > STORAGE_LIMITS.diceRollValuesCount){
const message = `Can't roll more than ${STORAGE_LIMITS.diceRollValuesCount} dice at once`;
return errorResult(message, node, context);
}
let diceSize = right.value;
let values = roll(number, diceSize);
if (context){
context.storeRoll({number, diceSize, values});
}
return {
result: rollArray.create({
values,
diceSize,
diceNum: left.value,
}),
context
};
},
reduce(node, scope, context){
const {result} = rollNode.roll(node, scope, context);
return resolve('reduce', result, scope, context);
},
traverse(node, fn){
fn(node);
traverse(node.left, fn);
traverse(node.right, fn);
},
}
function errorResult(message, node, context){
context.error(message);
return {
result: error.create({ node, error: message }),
context,
};
}
export default rollNode;