Files
DiceCloud/app/imports/api/engine/computation/writeComputation/writeScope.js
Stefan Zermatten b2f89eceee Fixed some bugs with characters not recomputing
TODO: remove .variables cache from creature document, it's not viable
2022-06-23 08:39:48 +02:00

51 lines
1.5 KiB
JavaScript

import Creatures from '/imports/api/creature/creatures/Creatures.js';
import { EJSON } from 'meteor/ejson';
import { omitBy } from 'lodash';
export default function writeScope(creatureId, computation) {
const scope = computation.scope;
const variables = computation.creature?.variables || {};
let $set, $unset;
if (computation.creature.dirty) {
$unset = { dirty: 1 };
}
for (const key in scope){
// Remove large properties that aren't likely to be accessed
delete scope[key].parent;
delete scope[key].ancestors;
// Remove empty keys
for (const subKey in scope[key]) {
if (scope[key][subKey] === undefined) {
delete scope[key][subKey]
}
}
// Only update changed fields
if (!EJSON.equals(variables[key], scope[key])) {
if (!$set) $set = {};
// Set the changed key in the creature variables
const diff = omitBy(variables[key], (v, k) => EJSON.equals(scope[key][k], v));
for (let subkey in diff) {
console.log(`${key}.${subkey}: ${variables[key][subkey]} => ${scope[key][subkey]}`)
}
$set[`variables.${key}`] = scope[key];
}
}
// Remove all the keys that no longer exist in scope
for (const key in variables) {
if (!scope[key]) {
if (!$unset) $unset = {};
$unset[`variables.${key}`] = 1;
}
}
if ($set || $unset) {
const updates = Creatures.update(creatureId, { $set, $unset });
console.log('wrote scope: ', updates);
}
}