Files
DiceCloud/rpg-docs/client/views/character/stats/stats.js
2015-05-18 14:13:28 +02:00

73 lines
1.5 KiB
JavaScript

Template.stats.events({
"tap .statCard": function(event, instance){
var charId = instance.data._id;
if (this.isSkill){
GlobalUI.setDetail({
template: "skillDialog",
data: {
name: this.name,
skillName: this.stat,
charId: charId,
color: this.color,
},
heroId: charId + this.stat,
});
} else {
GlobalUI.setDetail({
template: "attributeDialog",
data: {
name: this.name,
statName: this.stat,
charId: charId,
color: this.color,
},
heroId: charId + this.stat,
});
}
},
"tap .abilityMiniCard": function(event, instance){
var charId = Template.parentData()._id;
var template = "attributeDialog";
if (this.ability === "strength") template = "strengthDialog";
GlobalUI.setDetail({
template: template,
data: {
name: this.title,
statName: this.ability,
charId: charId,
color: this.color,
},
heroId: charId + this.ability,
});
},
"tap .skill-row": function(event, instance){
var skill = this.skill;
var charId = instance.data._id;
GlobalUI.setDetail({
template: "skillDialog",
data: {
name: this.name,
skillName: skill,
charId: charId,
},
heroId: charId + skill,
});
},
"tap .hitPointTitle": function(event, instance) {
GlobalUI.setDetail({
template: "attributeDialog",
data: {
name: "Hit Points",
statName: "hitPoints",
charId: this._id,
color: "green",
},
heroId: this._id + "hitPoints",
});
},
});
Template.stats.helpers({
});