Files
DiceCloud/app/imports/api/creature/computation/computeEndStepProperty.js

117 lines
3.5 KiB
JavaScript

import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
export default function computeEndStepProperty(prop, memo){
switch (prop.type){
case 'action':
case 'spell':
computeAction(prop, memo);
break;
case 'adjustment':
case 'damage':
computePropertyField(prop, memo, 'amount', 'compile');
break;
case 'attack':
computeAction(prop, memo);
computeAttack(prop, memo);
break;
case 'savingThrow':
computeSavingThrow(prop, memo);
break;
case 'spellList':
computeSpellList(prop, memo);
break;
case 'propertySlot':
computeSlot(prop, memo);
break;
}
}
function computeAction(prop, memo){
// Uses
let {
result,
context,
dependencies,
} = evaluateCalculation(prop.uses, memo);
prop.usesResult = result.value;
prop.dependencies.push(...dependencies);
if (context.errors.length){
prop.usesErrors = context.errors;
} else {
delete prop.usesErrors;
}
prop.insufficientResources = undefined;
if (prop.usesUsed >= prop.usesResult){
prop.insufficientResources = true;
}
if (!prop.resources) return;
// Attributes consumed
prop.resources.attributesConsumed.forEach((attConsumed, i) => {
if (attConsumed.variableName){
let stat = memo.statsByVariableName[attConsumed.variableName];
prop.resources.attributesConsumed[i].statId = stat && stat._id;
prop.resources.attributesConsumed[i].statName = stat && stat.name;
let available = stat && stat.currentValue || 0;
prop.resources.attributesConsumed[i].available = available;
if (available < attConsumed.quantity){
prop.insufficientResources = true;
}
if (stat) prop.dependencies.push(stat._id, ...stat.dependencies);
}
});
// Items consumed
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
let item = itemConsumed.itemId && memo.equipmentById[itemConsumed.itemId];
prop.resources.itemsConsumed[i].itemId = item && item._id;
let available = item && item.quantity || 0;
prop.resources.itemsConsumed[i].available = available;
let name = item && item.name;
if (item && item.quantity !== 1 && item.plural){
name = item.plural;
}
prop.resources.itemsConsumed[i].itemName = name;
prop.resources.itemsConsumed[i].itemIcon = item && item.icon;
prop.resources.itemsConsumed[i].itemColor = item && item.color;
if (!item || available < itemConsumed.quantity){
prop.insufficientResources = true;
}
if (item) prop.dependencies.push(item._id, ...item.dependencies);
});
}
function computePropertyField(prop, memo, fieldName, fn){
let {
result,
context,
dependencies,
} = evaluateCalculation(prop[fieldName], memo, fn);
if (result instanceof ConstantNode){
prop[`${fieldName}Result`] = result.value;
} else {
prop[`${fieldName}Result`] = result.toString();
}
prop.dependencies.push(...dependencies);
if (context.errors.length){
prop[`${fieldName}Errors`] = context.errors;
} else {
delete prop[`${fieldName}Errors`];
}
}
function computeAttack(prop, memo){
computePropertyField(prop, memo, 'rollBonus');
}
function computeSavingThrow(prop, memo){
computePropertyField(prop, memo, 'dc');
}
function computeSpellList(prop, memo){
computePropertyField(prop, memo, 'maxPrepared');
}
function computeSlot(prop, memo){
computePropertyField(prop, memo, 'slotCondition');
}