Files
DiceCloud/app/imports/api/creature/actions/applyProperties.js
2020-09-29 22:34:30 +02:00

67 lines
1.6 KiB
JavaScript

import applyAction from '/imports/api/creature/actions/applyAction.js';
import applyAttack from '/imports/api/creature/actions/applyAttack.js';
import applyDamage from '/imports/api/creature/actions/applyDamage.js';
import applyBuff from '/imports/api/creature/actions/applyBuff.js';
function applyProperty(options){
let prop = options.prop;
if (
prop.disabled === true || // ignore disabled props
prop.equipped === false || // ignore unequipped items
prop.toggleResult === false || // ignore untoggled toggles
prop.applied === true // ignore buffs that are already applied
){
return false;
}
switch (prop.type){
case 'action':
case 'spell':
applyAction(options);
return true;
case 'attack':
applyAction(options);
applyAttack(options);
return true;
case 'damage':
applyDamage(options);
return true;
case 'adjustment':
// applyAdjustment(options);
return true;
case 'buff':
applyBuff(options);
return false;
case 'roll':
// applyRoll(options);
return true;
case 'savingThrow':
// applySavingThrow(options);
return false;
}
}
export default function applyProperties({
forest,
creature,
targets,
actionContext
}){
forest.forEach(child => {
let walkChildren = applyProperty({
prop: child.node,
children: child.children,
creature,
targets,
actionContext
});
if (walkChildren){
applyProperties({
forest: child.children,
creature,
targets,
actionContext
});
}
});
}