Files
DiceCloud/app/imports/ui/character/StatsTab.vue

194 lines
4.7 KiB
Vue

<template lang="html">
<div class="stats-tab ma-2">
<div class="px-2 pt-2">
<health-bar-card-container :charId="charId"/>
</div>
<column-layout>
<div class="ability-scores">
<v-card>
<v-list>
<template v-for="(ability, index) in abilities">
<v-divider v-if="index !== 0"/>
<ability-list-tile
v-bind="ability"
:key="ability._id"
:id="`${_uid}-${ability._id}`"
@click="clickAttribute({elementId: `${_uid}-${ability._id}`, _id: ability._id})"
/>
</template>
</v-list>
</v-card>
</div>
<div v-for="stat in stats" class="stat" :key="stat._id">
<attribute-card
v-bind="stat"
:id="`${_uid}-${stat._id}`"
@click="clickAttribute({elementId: `${_uid}-${stat._id}`, _id: stat._id})"
/>
</div>
<div v-for="modifier in modifiers" class="modifier" :key="modifier._id">
<attribute-card modifier
v-bind="modifier"
:id="`${_uid}-${modifier._id}`"
@click="clickAttribute({elementId: `${_uid}-${modifier._id}`, _id: modifier._id})"
/>
</div>
<div class="hit-dice">
<v-card>
<v-list>
<v-subheader>Hit Dice</v-subheader>
<template v-for="(hitDie, index) in hitDice">
<v-divider v-if="index !== 0" :key="hitDice._id + 'divider'"/>
<hit-dice-list-tile
v-bind="hitDie"
:id="`${_uid}-${hitDie._id}`"
:key="hitDice._id"
@click="clickAttribute({elementId: `${_uid}-${hitDie._id}`, _id: hitDie._id})"
@change="e => hitDiceChange(hitDie._id, e)"
/>
</template>
</v-list>
</v-card>
</div>
<div class="saving-throws">
<v-card>
<v-list>
<v-subheader>Saving Throws</v-subheader>
<skill-list-tile
v-for="save in savingThrows"
v-bind="save"
:key="save._id"
:id="`${_uid}-${save._id}`"
@click="clickSkill({elementId: `${_uid}-${save._id}`, _id: save._id})"
/>
</v-list>
</v-card>
</div>
<div class="skills">
<v-card>
<v-list>
<v-subheader>Skills</v-subheader>
<skill-list-tile
v-for="skill in skills"
v-bind="skill"
:key="skill._id"
:id="`${_uid}-${skill._id}`"
@click="clickSkill({elementId: `${_uid}-${skill._id}`, _id: skill._id})"
/>
</v-list>
</v-card>
</div>
</column-layout>
</div>
</template>
<script>
import Attributes from '/imports/api/creature/properties/Attributes.js';
import Skills from '/imports/api/creature/properties/Skills.js';
import AttributeCard from '/imports/ui/components/AttributeCard.vue';
import AbilityListTile from '/imports/ui/components/AbilityListTile.vue';
import ColumnLayout from "/imports/ui/components/ColumnLayout.vue";
import HealthBarCardContainer from '/imports/ui/components/HealthBarCardContainer.vue';
import HitDiceListTile from '/imports/ui/components/HitDiceListTile.vue';
import SkillListTile from '/imports/ui/components/SkillListTile.vue';
import { adjustAttribute } from '/imports/api/creature/properties/Attributes.js';
const getAttributeOfType = function(charId, type){
return Attributes.find({charId, type}, {sort: {order: 1}});
};
export default {
props: {
charId: String,
},
components: {
AbilityListTile,
AttributeCard,
ColumnLayout,
HealthBarCardContainer,
HitDiceListTile,
SkillListTile,
},
meteor: {
abilities(){
return getAttributeOfType(this.charId, 'ability');
},
stats(){
return getAttributeOfType(this.charId, 'stat');
},
modifiers(){
return getAttributeOfType(this.charId, 'modifier');
},
hitDice(){
return Attributes.find({
charId: this.charId,
type: 'hitDice',
value: {$ne: 0},
}, {
sort: {order: 1},
}).map(hd => {
let diceMatch = hd.variableName.match(/d(\d+)/);
let dice = diceMatch && +diceMatch[1];
let con = Attributes.findOne({
charId: this.charId,
variableName: "constitution"
});
let conMod = con && con.mod;
return {
_id: hd._id,
dice,
conMod,
key: hd._id,
maxValue: hd.value,
value: hd.value + (hd.adjustment || 0),
}
});
},
savingThrows(){
return Skills.find({
charId: this.charId,
type: 'save',
}, {
sort: {order: 1},
});
},
skills(){
return Skills.find({
charId: this.charId,
type: 'skill',
}, {
sort: {order: 1},
});
},
},
methods: {
clickAttribute({elementId, _id}){
this.$store.commit("pushDialogStack", {
component: "attribute-dialog-container",
elementId,
data: {_id},
});
},
hitDiceChange(_id, {type, value}){
if (type === 'increment'){
adjustAttribute.call({_id, increment: value});
}
},
},
};
</script>
<style lang="css" scoped>
</style>