Files
DiceCloud/app/imports/api/engine/actions/doCheck.js
2023-11-09 16:08:04 +02:00

136 lines
4.5 KiB
JavaScript

import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import rollDice from '/imports/parser/rollDice.js';
import numberToSignedString from '/imports/api/utility/numberToSignedString.js';
import { applyTriggers } from '/imports/api/engine/actions/applyTriggers.js';
import ActionContext from '/imports/api/engine/actions/ActionContext.js';
import recalculateCalculation from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateCalculation';
const doCheck = new ValidatedMethod({
name: 'creatureProperties.doCheck',
validate: new SimpleSchema({
propId: SimpleSchema.RegEx.Id,
scope: {
type: Object,
blackbox: true,
},
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 10,
timeInterval: 5000,
},
run({ propId, scope }) {
const prop = CreatureProperties.findOne(propId);
const creatureId = prop.ancestors[0].id;
const actionContext = new ActionContext(creatureId, [creatureId], this);
Object.assign(actionContext.scope, scope);
actionContext.scope[`#${prop.type}`] = prop;
// Check permissions
assertEditPermission(actionContext.creature, this.userId);
// Do the check
doCheckWork({ prop, actionContext });
},
});
export default doCheck;
export function doCheckWork({ prop, actionContext }) {
applyTriggers(actionContext.triggers.check?.before, prop, actionContext);
rollCheck(prop, actionContext);
applyTriggers(actionContext.triggers.check?.after, prop, actionContext);
// Insert the log
actionContext.writeLog();
}
function rollCheck(prop, actionContext) {
const scope = actionContext.scope;
// get the modifier for the roll
let rollModifier;
let logName = `${prop.name} check`;
if (prop.type === 'skill') {
rollModifier = prop.value;
if (prop.skillType === 'save') {
if (prop.name.match(/save/i)) {
logName = prop.name;
} else {
logName = prop.name ? `${prop.name} save` : 'Saving Throw';
}
}
} else if (prop.type === 'attribute') {
if (prop.attributeType === 'ability') {
rollModifier = prop.modifier;
} else {
rollModifier = prop.value;
}
} else {
throw (`${prop.type} not supported for checks`);
}
let rollModifierText = numberToSignedString(rollModifier, true);
const { effectBonus, effectString } = applyUnresolvedEffects(prop, actionContext)
rollModifierText += effectString;
rollModifier += effectBonus;
let value, values, resultPrefix;
if (scope['~checkAdvantage']?.value === 1) {
logName += ' (Advantage)';
const [a, b] = rollDice(2, 20);
if (a >= b) {
value = a;
resultPrefix = `1d20 [ ${a}, ~~${b}~~ ] ${rollModifierText} = `;
} else {
value = b;
resultPrefix = `1d20 [ ~~${a}~~, ${b} ] ${rollModifierText} = `;
}
} else if (scope['~checkAdvantage']?.value === -1) {
logName += ' (Disadvantage)';
const [a, b] = rollDice(2, 20);
if (a <= b) {
value = a;
resultPrefix = `1d20 [ ${a}, ~~${b}~~ ] ${rollModifierText} = `;
} else {
value = b;
resultPrefix = `1d20 [ ~~${a}~~, ${b} ] ${rollModifierText} = `;
}
} else {
values = rollDice(1, 20);
value = values[0];
resultPrefix = `1d20 [ ${value} ] ${rollModifierText} = `
}
const result = (value + rollModifier) || 0;
scope['~checkDiceRoll'] = { value };
scope['~checkRoll'] = { value: result };
scope['~checkModifier'] = { value: rollModifier };
actionContext.addLog({
name: logName,
value: `${resultPrefix} **${result}**`,
});
}
// TODO replace this with recalculating and then rolling/reducing the value node
export function applyUnresolvedEffects(prop, actionContext) {
let effectBonus = 0;
let effectString = '';
if (!prop.effects) {
return { effectBonus, effectString };
}
prop.effects.forEach(effect => {
if (!effect.amount?.parseNode) return;
if (effect.operation !== 'add') return;
recalculateCalculation(effect.amount, actionContext, context, 'reduce');
if (typeof effect.amount?.value !== 'number') return;
effectBonus += effect.amount.value;
effectString += ` ${effect.amount.value < 0 ? '-' : '+'} [${effect.amount.calculation}] ${Math.abs(effect.amount.value)}`
});
return { effectBonus, effectString };
}