287 lines
6.8 KiB
Vue
287 lines
6.8 KiB
Vue
<template lang="html">
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<div class="stats-tab ma-2">
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<div class="px-2 pt-2">
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<health-bar-card-container :charId="charId"/>
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</div>
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<column-layout>
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<div class="ability-scores">
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<v-card>
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<v-list>
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<template v-for="(ability, index) in abilities">
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<v-divider v-if="index !== 0"/>
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<ability-list-tile
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v-bind="ability"
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:key="ability._id"
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:data-id="ability._id"
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@click="clickAttribute({_id: ability._id})"
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/>
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</template>
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</v-list>
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</v-card>
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</div>
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<div v-for="stat in stats" class="stat" :key="stat._id">
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<attribute-card
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v-bind="stat"
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:data-id="stat._id"
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@click="clickAttribute({_id: stat._id})"
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/>
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</div>
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<div v-for="modifier in modifiers" class="modifier" :key="modifier._id">
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<attribute-card modifier
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v-bind="modifier"
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:data-id="modifier._id"
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@click="clickAttribute({_id: modifier._id})"
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/>
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</div>
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<div v-for="check in checks" class="check" :key="check._id">
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<attribute-card modifier
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v-bind="check"
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:data-id="check._id"
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@click="clickSkill({_id: check._id})"
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/>
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</div>
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<div class="hit-dice">
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<v-card>
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<v-list>
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<v-subheader>Hit Dice</v-subheader>
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<template v-for="(hitDie, index) in hitDice">
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<v-divider v-if="index !== 0" :key="hitDice._id + 'divider'"/>
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<hit-dice-list-tile
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v-bind="hitDie"
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:data-id="hitDie._id"
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:key="hitDice._id"
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@click="clickAttribute({_id: hitDie._id})"
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@change="e => incrementChange(hitDie._id, e)"
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/>
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</template>
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</v-list>
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</v-card>
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</div>
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<div class="saving-throws" v-show="true">
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<v-card>
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<v-list>
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<v-subheader>Saving Throws</v-subheader>
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<skill-list-tile
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v-for="save in savingThrows"
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v-bind="save"
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:key="save._id"
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:data-id="save._id"
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@click="clickSkill({_id: save._id})"
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/>
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</v-list>
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</v-card>
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</div>
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<div class="skills">
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<v-card>
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<v-list>
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<v-subheader>Skills</v-subheader>
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<skill-list-tile
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v-for="skill in skills"
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v-bind="skill"
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:key="skill._id"
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:data-id="skill._id"
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@click="clickSkill({_id: skill._id})"
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/>
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</v-list>
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</v-card>
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</div>
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<div
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v-for="resource in resources"
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:key="resource._id"
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class="resource"
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>
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<resource-card
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v-bind="resource"
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:data-id="resource._id"
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@click="clickAttribute({_id: resource._id})"
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@change="e => incrementChange(resource._id, e)"
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/>
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</div>
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<div class="spell-slots" v-if="spellSlots.length">
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<v-card>
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<v-list>
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<v-subheader>Spell Slots</v-subheader>
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<spell-slot-list-tile
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v-for="spellSlot in spellSlots"
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v-bind="spellSlot"
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:key="spellSlot._id"
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:data-id="spellSlot._id"
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@click="clickAttribute({_id: spellSlot._id})"
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@change="e => incrementChange(spellSlot._id, e)"
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/>
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</v-list>
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</v-card>
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</div>
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</column-layout>
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<v-btn fixed fab bottom right
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color="primary"
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@click="insertAttribute"
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data-id="insert-attribute-fab"
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>
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<v-icon>add</v-icon>
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</v-btn>
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</div>
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</template>
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<script>
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import Attributes from '/imports/api/creature/properties/Attributes.js';
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import Skills from '/imports/api/creature/properties/Skills.js';
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import AttributeCard from '/imports/ui/creature/properties/attributes/AttributeCard.vue';
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import AbilityListTile from '/imports/ui/creature/properties/attributes/AbilityListTile.vue';
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import ColumnLayout from '/imports/ui/components/ColumnLayout.vue';
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import HealthBarCardContainer from '/imports/ui/creature/properties/attributes/HealthBarCardContainer.vue';
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import HitDiceListTile from '/imports/ui/creature/properties/attributes/HitDiceListTile.vue';
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import SkillListTile from '/imports/ui/creature/properties/skills/SkillListTile.vue';
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import ResourceCard from '/imports/ui/creature/properties/attributes/ResourceCard.vue';
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import SpellSlotListTile from '/imports/ui/creature/properties/attributes/SpellSlotListTile.vue';
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import { adjustAttribute, insertAttribute } from '/imports/api/creature/properties/Attributes.js';
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const getAttributeOfType = function(charId, type){
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return Attributes.find({charId, type}, {sort: {order: 1}});
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};
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const getNonZeroAttributeOfType = function(charId, type){
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return Attributes.find({
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charId,
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type,
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value: {$ne: 0},
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}, {
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sort: {order: 1}
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});
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};
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export default {
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props: {
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charId: String,
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},
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components: {
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AbilityListTile,
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AttributeCard,
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ColumnLayout,
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HealthBarCardContainer,
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HitDiceListTile,
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SkillListTile,
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ResourceCard,
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SpellSlotListTile,
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},
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meteor: {
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abilities(){
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return getAttributeOfType(this.charId, 'ability');
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},
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stats(){
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return getAttributeOfType(this.charId, 'stat');
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},
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modifiers(){
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return getAttributeOfType(this.charId, 'modifier');
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},
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resources(){
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return getNonZeroAttributeOfType(this.charId, 'resource');
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},
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spellSlots(){
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return getNonZeroAttributeOfType(this.charId, 'spellSlot');
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},
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hitDice(){
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return Attributes.find({
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charId: this.charId,
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type: 'hitDice',
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value: {$ne: 0},
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}, {
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sort: {order: 1},
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}).map(hd => {
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let diceMatch = hd.variableName.match(/d(\d+)/);
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let dice = diceMatch && +diceMatch[1];
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let con = Attributes.findOne({
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charId: this.charId,
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variableName: 'constitution'
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});
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let conMod = con && con.mod;
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return {
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_id: hd._id,
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dice,
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conMod,
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key: hd._id,
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maxValue: hd.value,
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value: hd.value + (hd.adjustment || 0),
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}
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});
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},
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checks(){
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return Skills.find({
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charId: this.charId,
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type: 'check',
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}, {
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sort: {order: 1},
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});
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},
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savingThrows(){
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return Skills.find({
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charId: this.charId,
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type: 'save',
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}, {
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sort: {order: 1},
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});
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},
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skills(){
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return Skills.find({
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charId: this.charId,
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type: 'skill',
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}, {
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sort: {order: 1},
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});
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},
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},
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methods: {
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clickAttribute({_id}){
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this.$store.commit('pushDialogStack', {
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component: 'attribute-dialog-container',
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elementId: _id,
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data: {_id},
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});
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},
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clickSkill({_id}){
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this.$store.commit('pushDialogStack', {
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component: 'skill-dialog-container',
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elementId: _id,
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data: {_id},
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});
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},
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incrementChange(_id, {type, value}){
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if (type === 'increment'){
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adjustAttribute.call({_id, increment: value});
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}
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},
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insertAttribute(){
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const charId = this.charId;
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this.$store.commit('pushDialogStack', {
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component: 'attribute-creation-dialog',
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elementId: 'insert-attribute-fab',
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callback(attribute){
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if (!attribute) return;
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attribute.charId = charId;
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let attId = insertAttribute.call({attribute});
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return attId
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}
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});
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},
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},
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};
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</script>
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<style lang="css" scoped>
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</style>
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