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DiceCloud/app/imports/api/creature/subSchemas/AdjustmentSchema.js

38 lines
881 B
JavaScript

import SimpleSchema from 'simpl-schema';
import DAMAGE_TYPES from '/imports/constants/DAMAGE_TYPES.js';
const AdjustmentSchema = new SimpleSchema({
// The calculation that determines the adjustment
roll: {
type: String,
optional: true,
},
// Who this adjustment applies to
target: {
type: String,
allowedValues: [
// the character who took the action
'self',
// the singular `target` of the action
'target',
// rolled once for `each` target
'each',
// rolled once and applied to `every` target
'every'
],
},
// The stat this rolls applies to, if damage type is set, this is ignored
stat: {
type: String,
optional: true,
},
// If set, the type of damage this adjustment causes
damageType: {
type: String,
allowedValues: DAMAGE_TYPES,
optional: true,
},
});
export default AdjustmentSchema;