Files
DiceCloud/app/imports/api/engine/action/applyProperties/applyBuffProperty.test.ts
2024-09-28 12:45:30 +02:00

116 lines
3.0 KiB
TypeScript

import { assert } from 'chai';
import {
allMutations,
createTestCreature,
getRandomIds,
removeAllCreaturesAndProps,
runActionById
} from '/imports/api/engine/action/functions/actionEngineTest.testFn';
const [
creatureId, targetCreatureId, buffId
] = getRandomIds(100);
const actionTestCreature = {
_id: creatureId,
props: [
{
_id: buffId,
type: 'buff',
description: { text: 'This buff reduces AC of target by difference between the strength of caster {strength} and the target {~target.strength}' },
children: [
{
type: 'effect',
stats: ['armor'],
operation: 'add',
amount: { calculation: '~target.strength - strength' },
},
],
},
{
type: 'attribute',
attributeType: 'stat',
variableName: 'strength',
baseValue: { calculation: '18' },
},
],
};
const actionTargetCreature = {
_id: targetCreatureId,
props: [
{
type: 'attribute',
attributeType: 'stat',
variableName: 'armor',
baseValue: { calculation: '10' },
},
{
type: 'attribute',
attributeType: 'ability',
variableName: 'strength',
baseValue: { calculation: '12' },
},
],
};
describe('Apply Buff Properties', function () {
// Increase timeout
this.timeout(8000);
before(async function () {
await removeAllCreaturesAndProps();
await createTestCreature(actionTestCreature);
await createTestCreature(actionTargetCreature);
});
it('Applies a buff and freezes some variables', async function () {
const action = await runActionById(buffId, [targetCreatureId]);
const mutations = allMutations(action);
// Get random Ids of inserted props
const insertedBuffId = mutations?.[1]?.inserts?.[0]?._id;
const insertedEffectId = mutations?.[1]?.inserts?.[1]?._id;
assert.deepEqual(mutations, [{
contents: [{
name: 'Buff',
// TODO Make target strength available in action scope to fix: 'target 0' -> 'target 12'
value: 'This buff reduces AC of target by difference between the strength of caster 18 and the target 0',
}],
targetIds: [targetCreatureId],
}, {
contents: [],
inserts: [{
_id: insertedBuffId,
type: 'buff',
description: {
text: 'This buff reduces AC of target by difference between the strength of caster {18} and the target {strength}'
},
left: 1,
right: 4,
parentId: null,
root: {
collection: 'creatures',
id: targetCreatureId,
},
tags: [],
target: 'target',
}, {
_id: insertedEffectId,
type: 'effect',
stats: ['armor'],
operation: 'add',
amount: { calculation: 'strength - 18' },
left: 2,
right: 3,
parentId: insertedBuffId,
root: {
collection: 'creatures',
id: targetCreatureId,
},
tags: [],
}],
targetIds: [targetCreatureId],
}]);
});
});