115 lines
2.7 KiB
Vue
115 lines
2.7 KiB
Vue
<template lang="html">
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<div>
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<v-row dense>
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<v-col
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cols="12"
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md="6"
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>
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<computed-field
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ref="focusFirst"
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label="Damage"
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hint="A caculation including dice rolls of the damge to deal to the target when activated by an action"
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:model="model.amount"
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:error-messages="errors.amount"
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@change="({path, value, ack}) =>
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$emit('change', {path: ['amount', ...path], value, ack})"
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/>
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</v-col>
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<v-col
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cols="12"
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md="6"
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>
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<smart-combobox
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label="Damage Type"
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style="flex-basis: 200px;"
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hint="Use the Healing type to restore hit points"
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:rules="damageTypeRules"
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:items="DAMAGE_TYPES"
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:value="model.damageType"
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:error-messages="errors.damageType"
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:menu-props="{auto: true}"
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@change="change('damageType', ...arguments)"
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/>
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</v-col>
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</v-row>
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<smart-select
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label="Target"
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:hint="targetOptionHint"
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:items="targetOptions"
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:value="model.target"
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:error-messages="errors.target"
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:menu-props="{auto: true, lazy: true}"
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@change="change('target', ...arguments)"
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/>
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<smart-combobox
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label="Tags"
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class="mr-2"
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multiple
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chips
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deletable-chips
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hint=""
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:items="['magical', 'silvered']"
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:value="model.tags"
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:error-messages="errors.tags"
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@change="change('tags', ...arguments)"
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/>
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<form-section
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v-if="$slots.children"
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name="Children"
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standalone
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>
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<slot name="children" />
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</form-section>
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</div>
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</template>
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<script lang="js">
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import DAMAGE_TYPES from '/imports/constants/DAMAGE_TYPES.js';
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import propertyFormMixin from '/imports/ui/properties/forms/shared/propertyFormMixin.js';
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import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
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export default {
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mixins: [propertyFormMixin],
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props: {
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parentTarget: {
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type: String,
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default: undefined,
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},
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},
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data(){return{
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DAMAGE_TYPES,
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damageTypeRules: [
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value => {
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if (!value) return 'Damage type is required';
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if (!VARIABLE_NAME_REGEX.test(value)){
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return `${value} is not a valid damage name`
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}
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}
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],
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}},
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computed: {
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targetOptions(){
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return [
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{
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text: 'Self',
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value: 'self',
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}, {
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text: 'Target',
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value: 'target',
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},
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];
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},
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targetOptionHint(){
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let hints = {
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self: 'The damage will be applied to the character taking the action',
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target: 'The damage will be applied to the target of the action',
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};
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return hints[this.model.target];
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}
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},
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}
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</script>
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<style lang="css" scoped>
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</style>
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