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DiceCloud/rpg-docs/Model/Character/SubSchemas/Adjustment.js

26 lines
472 B
JavaScript

/*
* Adjustments make instantaneous changes to the value of some attribute
* Damage, healing and resource cost/recovery are all adjustments
*/
Schemas.Adjustment = new SimpleSchema({
name: {
type: String,
optional: true
},
//which stat the adjustment is applied to
stat: {
type: String,
optional: true
},
//the value added to the stat
value: {
type: Number,
decimal: true,
optional: true
},
calculation: {
type: String,
optional: true
}
});