Files
DiceCloud/app/imports/api/properties/Actions.js
2020-04-26 10:28:40 +02:00

73 lines
1.7 KiB
JavaScript

import SimpleSchema from 'simpl-schema';
import ResourcesSchema from '/imports/api/properties/subSchemas/ResourcesSchema.js'
import ResultsSchema from '/imports/api/properties/subSchemas/ResultsSchema.js';
/*
* Actions are things a character can do
* Any rolls that are children of actions will be rolled when taking the action
* Any actions that are children of this action will be considered alternatives
* to this action
*/
let ActionSchema = new SimpleSchema({
name: {
type: String,
optional: true,
},
description: {
type: String,
optional: true,
},
// What time-resource is used to take the action in combat
// long actions take longer than 1 round to cast
actionType: {
type: String,
allowedValues: ['action', 'bonus', 'attack', 'reaction', 'free', 'long'],
defaultValue: 'action',
},
// Who is the action directed at
target: {
type: String,
defaultValue: 'singleTarget',
allowedValues: [
'self',
'singleTarget',
'multipleTargets',
],
},
tags: {
type: Array,
defaultValue: [],
},
'tags.$': {
type: String,
},
results: {
type: ResultsSchema,
defaultValue: {},
},
resources: {
type: ResourcesSchema,
defaultValue: {},
},
// Calculation of how many times this action can be used
// Only set if this action tracks its own uses, rather than adjusting
// resources
uses: {
type: String,
optional: true,
},
// Integer of how many times it has already been used
usesUsed: {
type: SimpleSchema.Integer,
optional: true,
},
// How this action's uses are reset automatically
reset: {
type: String,
allowedValues: ['longRest', 'shortRest'],
optional: true,
},
});
export { ActionSchema };