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DiceCloud/app/imports/api/engine/action/functions/actionEngineTest.testFn.ts
2024-02-19 22:31:18 +02:00

150 lines
4.8 KiB
TypeScript

import '/imports/api/simpleSchemaConfig.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties';
import { propsFromForest } from '/imports/api/properties/tests/propTestBuilder.testFn';
import Creatures from '/imports/api/creature/creatures/Creatures';
import CreatureVariables from '/imports/api/creature/creatures/CreatureVariables';
import computeCreature from '/imports/api/engine/computeCreature';
import { loadCreature } from '/imports/api/engine/loadCreatures';
import EngineActions, { EngineAction } from '/imports/api/engine/action/EngineActions';
import { applyAction } from '/imports/api/engine/action/functions/applyAction';
import { LogContent, Mutation, Removal, Update } from '/imports/api/engine/action/tasks/TaskResult';
import inputProvider from '/imports/api/engine/action/functions/inputProviderForTests.testFn';
/**
* Removes all creatures, properties, and creatureVariable documents from the database
*/
export async function removeAllCreaturesAndProps() {
return Promise.all([
CreatureProperties.removeAsync({}),
Creatures.removeAsync({}),
CreatureVariables.removeAsync({}),
]);
}
/**
* Creates a test creature with all its props computed and loaded into memory
* You may need to set the timeout of a test higher for this function to conclude
* as it is inserting and reading potentially many database documents
*/
export async function createTestCreature(creature: TestCreature) {
const dummySubscription = Tracker.autorun(() => undefined)
await Creatures.insertAsync({
_id: creature._id,
name: creature.name || 'Test Creature',
owner: Random.id(),
dirty: true,
});
const propsInserted = propsFromForest(creature.props, creature._id).map(prop => {
return CreatureProperties.insertAsync(prop);
});
await Promise.all(propsInserted);
loadCreature(creature._id, dummySubscription);
await computeCreature(creature._id,);
}
type TestCreature = {
_id: string;
name?: string;
props: any[];
}
/**
* A list of 100 random Ids
*/
export const randomIds = new Array(100).fill(undefined).map(() => Random.id());
/**
* Creates a new Engine Action and applies the specified creature property
* @param propId The _id of the property, any property that the engine can apply will work
* @param userInputFn A function that simulates user input
* @returns The Engine Action with mutations resulting from running the action
*/
export async function runActionById(propId, targetIds?, userInput = inputProvider) {
const prop = await CreatureProperties.findOneAsync(propId);
const actionId = await createAction(prop, targetIds);
const action = await EngineActions.findOneAsync(actionId);
if (!action) throw 'Action is expected to exist';
await applyAction(action, userInput, { simulate: true });
return action;
}
/**
* Creates and inserts a new Engine Action into the database
* @param prop The property to start applying
* @param targetIds A list of target ids
* @returns Promise< id of the inserted Engine Action >
*/
function createAction(prop: any, targetIds?: string[]) {
const action: EngineAction = {
creatureId: prop.root.id,
rootPropId: prop._id,
results: [],
taskCount: 0,
targetIds,
};
return EngineActions.insertAsync(action);
}
/**
* Get all the mutations in the results of an engineAction
*/
export function allMutations(action: EngineAction) {
const mutations: Mutation[] = [];
action.results.forEach(result => {
result.mutations.forEach(mutation => {
mutations.push(mutation);
});
});
return mutations;
}
/**
* Get all the updates in all mutations in the result of an Engine Action
*/
export function allUpdates(action: EngineAction) {
const updates: Update[] = [];
allMutations(action).forEach(mutation => {
mutation.updates?.forEach(update => {
updates.push(update);
});
});
return updates;
}
/**
* Get all the inserts in all mutations in the result of an Engine Action
*/
export function allInserts(action: EngineAction) {
const inserts: any[] = [];
allMutations(action).forEach(mutation => {
mutation.inserts?.forEach(update => {
inserts.push(update);
});
});
return inserts;
}
/**
* Get all the removals in all mutations in the result of an Engine Action
*/
export function allRemovals(action: EngineAction) {
const removals: Removal[] = [];
allMutations(action).forEach(mutation => {
mutation.removals?.forEach(update => {
removals.push(update);
});
});
return removals
}
/**
* Get all the log content in all mutations in the result of an Engine Action
*/
export function allLogContent(action: EngineAction) {
const contents: LogContent[] = [];
allMutations(action).forEach(mutation => {
mutation.contents?.forEach(logContent => {
contents.push(logContent);
});
});
return contents;
}