Files
DiceCloud/rpg-docs/Model/Inventory/Items.js

43 lines
1.3 KiB
JavaScript

Items = new Mongo.Collection('items');
Schemas.Item = new SimpleSchema({
name: {type: String, defaultValue: "New Item", trim: false},
plural: {type: String, optional: true, trim: false},
description:{type: String, optional: true, trim: false},
charId: {type: String, regEx: SimpleSchema.RegEx.Id}, //id of owner
quantity: {type: Number, min: 0, defaultValue: 1},
weight: {type: Number, min: 0, defaultValue: 0, decimal: true},
value: {type: Number, min: 0, defaultValue: 0, decimal: true},
equipmentSlot: {
type: String,
defaultValue: "none",
allowedValues: ["none", "head", "armor", "arms", "hands", "held", "feet"]
},
enabled: {type: Boolean, defaultValue: false},
color: {type: String, allowedValues: _.pluck(colorOptions, "key"), defaultValue: "q"}
});
Items.attachSchema(Schemas.Item);
Items.helpers({
totalValue: function(){
return this.value * this.quantity;
},
totalWeight: function(){
return this.weight * this.quantity;
},
pluralName: function(){
if(this.plural && this.quantity !== 1){
return this.plural;
} else{
return this.name;
}
}
});
Items.attachBehaviour('softRemovable');
makeChild(Items); //children of containers
makeParent(Items); //parents of effects and attacks
Items.allow(CHARACTER_SUBSCHEMA_ALLOW);