Files
DiceCloud/rpg-docs/client/views/character/spells/spells.js
2015-02-16 08:16:05 +00:00

118 lines
3.1 KiB
JavaScript

var spellLevels = [
{ name: "Cantrips", level: 0 },
{ name: "Level 1", level: 1 },
{ name: "Level 2", level: 2 },
{ name: "Level 3", level: 3 },
{ name: "Level 4", level: 4 },
{ name: "Level 5", level: 5 },
{ name: "Level 6", level: 6 },
{ name: "Level 7", level: 7 },
{ name: "Level 8", level: 8 },
{ name: "Level 9", level: 9 },
];
Template.spells.helpers({
spellLists: function(){
return SpellLists.find({charId: this._id});
},
spellCount: function(listId, charId){
return Spells.find( {charId: charId, listId: listId, level: this.level}, {fields: {_id: 1, level: 1}} ).count() > 0;
},
spells: function(listId, charId){
return Spells.find( {charId: charId, listId: listId, level: this.level} );
},
levels: function(){
return spellLevels;
},
numPrepared: function(){
return Spells.find({charId: Template.parentData()._id, listId: this._id, prepared: "prepared"}).count();
},
order: function(){
return _.indexOf(_.keys(colorOptions), this.color);
},
spellComponents: function(){
var components = "";
if(this.components.verbal){
components += "V"
}
if(this.components.somatic){
components += components? ", S" : "S";
}
if(this.components.material){
components += components? ", M" : "M";
components += "("+this.components.material+")";
}
if(this.components.concentration){
components += " - Requires concentration"
}
return components;
},
isPrepared: function(){
return this.prepared === "prepared" || this.prepared === "always";
},
cantUnprepare: function(){
return this.prepared === "always";
}
});
Template.spells.events({
"tap .containerTop": function(event){
GlobalUI.setDetail({
template: "spellListDialog",
data: {spellListId: this._id, charId: this.charId},
heroId: this._id
});
},
"tap .spell": function(event){
GlobalUI.setDetail({
template: "spellDialog",
data: {spellId: this._id, charId: this.charId},
heroId: this._id
});
},
"tap #addSpellList": function(event){
var charId = this.charId;
SpellLists.insert({
name: "New SpellList",
charId: this._id,
saveDC: "8 + intelligenceMod + proficiencyBonus",
attackBonus: "intelligenceMod + proficiencyBonus"
}, function(error, id){
if(!error){
GlobalUI.setDetail({
template: "spellListDialog",
data: {spellListId: id, charId: charId},
heroId: id
});
}
});
},
"tap #addSpell": function(event){
var charId = this.charId;
var listId = this.listId;
Spells.insert({
name: "New Spell",
charId: this._id,
listId: SpellLists.findOne({charId: this._id})._id
}, function(error, id){
if(!error){
GlobalUI.setDetail({
template: "spellDialog",
data: {spellId: id, charId: charId, listId: listId},
heroId: id
});
}
});
},
"tap .preparedCheckbox": function(event){
event.stopPropagation();
},
"change .preparedCheckbox": function(event){
var value = event.currentTarget.checked;
if(this.prepared === "unprepared" && value)
Spells.update(this._id, {$set: {prepared: "prepared"}});
else if(this.prepared === "prepared" && !value)
Spells.update(this._id, {$set: {prepared: "unprepared"}});
}
});