Files
DiceCloud/rpg-docs/client/views/character/spells/spellListDialog/spellListDialog.js
2017-01-12 15:28:59 +02:00

49 lines
1.6 KiB
JavaScript

Template.spellListDialog.onRendered(function(){
updatePolymerInputs(this);
});
Template.spellListDialog.events({
"color-change": function(event, instance){
SpellLists.update(instance.data.spellListId, {$set: {color: event.color}});
},
"tap #deleteButton": function(event, instance){
SpellLists.softRemoveNode(instance.data.spellListId);
GlobalUI.deletedToast(
instance.data.spellListId,
"SpellLists",
"Spell list and contents"
);
GlobalUI.closeDetail();
},
//TODO clean up String -> num here so they don't need casting by Schema.clean
//TODO validate input (integer, non-negative, etc) for these inputs and give validation errors
"change #spellListNameInput, input #spellListNameInput": function(event){
var value = event.currentTarget.value;
SpellLists.update(this._id, {$set: {name: value}});
},
"change #spellListSaveDCInput, input #spellListSaveDCInput": function(event){
var value = event.currentTarget.value;
SpellLists.update(this._id, {$set: {saveDC: value}});
},
"change #spellListAttackBonusInput, input #spellListAttackBonusInput":
function(event){
var value = event.currentTarget.value;
SpellLists.update(this._id, {$set: {attackBonus: value}});
},
"change #spellListMaxPreparedInput, input #spellListMaxPreparedInput":
function(event){
var value = event.currentTarget.value;
SpellLists.update(this._id, {$set: {maxPrepared: value}});
},
"change #spellListDescriptionInput": function(event){
var value = event.currentTarget.value;
SpellLists.update(this._id, {$set: {description: value}});
},
});
Template.spellListDialog.helpers({
spellList: function(){
return SpellLists.findOne(this.spellListId);
}
});