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DiceCloud/dataSources/srd/weapons.json
2017-04-24 14:15:17 +02:00

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[
{
"name": "Club",
"value": 0.1,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d4 + {strengthMod}",
"details": "Light",
"damageType": "bludgeoning"
}
]
},
{
"name": "Dagger",
"value": 2,
"weight": 1,
"attacks": [
{
"attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus",
"damage": "1d4 + {max(strengthMod, dexterityMod)}",
"details": "Finesse, light, thrown (range 20/60)",
"damageType": "piercing"
}
]
},
{
"name": "Greatclub",
"value": 0.2,
"weight": 10,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"details": "Two-handed",
"damageType": "bludgeoning"
}
]
},
{
"name": "Handaxe",
"value": 5,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"details": "Light, thrown (range 20/60)",
"damageType": "slashing"
}
]
},
{
"name": "Javelin",
"value": 0.5,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"details": "Thrown (range 30/120)",
"damageType": "piercing"
}
]
},
{
"name": "Light hammer",
"value": 2,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d4 + {strengthMod}",
"details": "Light, thrown (range 20/60)",
"damageType": "bludgeoning"
}
]
},
{
"name": "Mace",
"value": 5,
"weight": 4,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"damageType": "bludgeoning"
}
]
},
{
"name": "Quarterstaff",
"value": 0.5,
"weight": 4,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"details": "Versatile (1d8)",
"damageType": "bludgeoning"
}
]
},
{
"name": "Sickle",
"value": 1,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d4 + {strengthMod}",
"details": "Light",
"damageType": "slashing"
}
]
},
{
"name": "Spear",
"value": 1,
"weight": 3,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"details": "Thrown (range 20/60), versatile (1d8)",
"damageType": "piercing"
}
]
},
{
"name": "Crossbow, light",
"value": 25,
"weight": 5,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1d8 + {dexterityMod}",
"details": "Ammunition (range 80/320), loading, two-handed",
"damageType": "piercing"
}
]
},
{
"name": "Dart",
"value": 0.05,
"weight": 0.25,
"attacks": [
{
"attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus",
"damage": "1d4 + {max(strengthMod, dexterityMod)}",
"details": "Finesse, thrown (range 20/60)",
"damageType": "piercing"
}
]
},
{
"name": "Shortbow",
"value": 25,
"weight": 2,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1d6 + {dexterityMod}",
"details": "Ammunition (range 80/320), two-handed",
"damageType": "piercing"
}
]
},
{
"name": "Sling",
"value": 0.1,
"weight": 0,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1d4 + {dexterityMod}",
"details": "Ammunition (range 30/120)",
"damageType": "bludgeoning"
}
]
},
{
"name": "Battleaxe",
"value": 10,
"weight": 4,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"details": "Versatile (1d10)",
"damageType": "slashing"
}
]
},
{
"name": "Flail",
"value": 10,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"damageType": "bludgeoning"
}
]
},
{
"name": "Glaive",
"value": 20,
"weight": 6,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d10 + {strengthMod}",
"details": "Heavy, reach, two-handed",
"damageType": "slashing"
}
]
},
{
"name": "Greataxe",
"value": 30,
"weight": 7,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d12 + {strengthMod}",
"details": "Heavy, two-handed",
"damageType": "slashing"
}
]
},
{
"name": "Greatsword",
"value": 50,
"weight": 6,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "2d6 + {strengthMod}",
"details": "Heavy, two-handed",
"damageType": "slashing"
}
]
},
{
"name": "Halberd",
"value": 20,
"weight": 6,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d10 + {strengthMod}",
"details": "Heavy, reach, two-handed",
"damageType": "slashing"
}
]
},
{
"name": "Lance",
"value": 10,
"weight": 6,
"description": "You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you arent mounted.",
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d12 + {strengthMod}",
"details": "Reach, special",
"damageType": "piercing"
}
]
},
{
"name": "Longsword",
"value": 15,
"weight": 3,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"details": "Versatile (1d10)",
"damageType": "slashing"
}
]
},
{
"name": "Maul",
"value": 10,
"weight": 10,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "2d6 + {strengthMod}",
"details": "Heavy, two-handed",
"damageType": "bludgeoning"
}
]
},
{
"name": "Morningstar",
"value": 15,
"weight": 4,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"damageType": "piercing"
}
]
},
{
"name": "Pike",
"value": 5,
"weight": 18,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d10 + {strengthMod}",
"details": "Heavy, reach, two-handed",
"damageType": "piercing"
}
]
},
{
"name": "Rapier",
"value": 25,
"weight": 2,
"attacks": [
{
"attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus",
"damage": "1d8 + {max(strengthMod, dexterityMod)}",
"details": "Finesse",
"damageType": "piercing"
}
]
},
{
"name": "Scimitar",
"value": 25,
"weight": 3,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"details": "Finesse, light",
"damageType": "slashing"
}
]
},
{
"name": "Shortsword",
"value": 10,
"weight": 2,
"attacks": [
{
"attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus",
"damage": "1d6 + {max(strengthMod, dexterityMod)}",
"details": "Finesse, light",
"damageType": "piercing"
}
]
},
{
"name": "Trident",
"value": 5,
"weight": 4,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d6 + {strengthMod}",
"details": "Thrown (range 20/60), versatile (1d8)",
"damageType": "piercing"
}
]
},
{
"name": "War pick",
"value": 5,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"damageType": "piercing"
}
]
},
{
"name": "Warhammer",
"value": 15,
"weight": 2,
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "1d8 + {strengthMod}",
"details": "Versatile (1d10)",
"damageType": "bludgeoning"
}
]
},
{
"name": "Whip",
"value": 2,
"weight": 3,
"attacks": [
{
"attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus",
"damage": "1d4 + {max(strengthMod, dexterityMod)}",
"details": "Finesse, reach",
"damageType": "slashing"
}
]
},
{
"name": "Blowgun",
"value": 10,
"weight": 1,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1 + {dexterityMod}",
"details": "Ammunition (range 25/100), loading",
"damageType": "piercing"
}
]
},
{
"name": "Crossbow, hand",
"value": 75,
"weight": 3,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1d6 + {dexterityMod}",
"details": "Ammunition (range 30/120), light, loading",
"damageType": "piercing"
}
]
},
{
"name": "Crossbow, heavy",
"value": 50,
"weight": 18,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1d10 + {dexterityMod}",
"details": "Ammunition (range 100/400), heavy, loading, two-handed",
"damageType": "piercing"
}
]
},
{
"name": "Longbow",
"value": 50,
"weight": 2,
"attacks": [
{
"attackBonus": "dexterityMod + proficiencyBonus",
"damage": "1d8 + {dexterityMod}",
"details": "Ammunition (range 150/600), heavy, two-handed",
"damageType": "piercing"
}
]
},
{
"name": "Net",
"value": 1,
"weight": 3,
"description": "A Large or smaller creature hit by a net is Restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.\n\nWhen you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.",
"attacks": [
{
"attackBonus": "strengthMod + proficiencyBonus",
"damage": "0",
"details": "Special, thrown (range 5/15)",
"damageType": "bludgeoning"
}
]
}
]