Files
DiceCloud/rpg-docs/Model/Character/Buffs.js
2015-04-22 12:44:25 +02:00

29 lines
671 B
JavaScript

Buffs = new Mongo.Collection("buffs");
//buffs are temporary once applied and store things which expire and their expiry time
Schemas.Buff = new SimpleSchema({
//buff id
_id: {
type: String,
regEx: SimpleSchema.RegEx.Id,
autoValue: function(){
if (!this.isSet) return Random.id();
},
},
charId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
},
//expiry time
expiry: {type: Number, optional: true},
duration: {type: Number},
});
Buffs.attachSchema(Schemas.Buff);
Buffs.attachBehaviour("softRemovable");
makeParent(Buffs, "name"); //parents of effects and attacks
Buffs.allow(CHARACTER_SUBSCHEMA_ALLOW);
Buffs.deny(CHARACTER_SUBSCHEMA_DENY);