Files
DiceCloud/rpg-docs/public/custom_components/paper-stepper/step-label-behavior.html
2017-09-27 16:19:00 +02:00

59 lines
1.1 KiB
HTML

<link rel="import" href="../../components/polymer/polymer.html">
<script>
window.Stepper = window.Stepper || {};
/*
* @polymerBehavior Stepper.StepLabelBehavior
*/
Stepper.StepLabelBehavior = {
properties: {
icon: {
type: String,
computed: '_computeIcon(saved, editable)'
},
opened: {
type: Boolean,
reflectToAttribute: true
},
selectable: {
type: Boolean,
reflectToAttribute: true
},
editable: {
type: Boolean,
reflectToAttribute: true,
},
label: {
type: String,
notify: true
},
optional: {
type: Boolean,
notify: true
},
saved: {
type: Boolean,
reflectToAttribute: true
},
index: {
type: Number
},
stepperData: {
type: Object
}
},
_computeIcon: function(saved, editable) {
return saved ? ( editable ? 'editor:mode-edit' : 'done' ) : '';
},
_computeIsIconBadge: function(icon) {
return icon.length > 0;
}
};
</script>