1.4 KiB
1.4 KiB
Triggers
Triggers apply their children whenever their condition is met. They work like actions that are taken automatically.
Name
The name of the trigger.
Timing
- Before The trigger is applied before the triggering event takes place
- After The trigger is fired after the triggering event
Event
- Do action While the creature is doing an action, the action property specified in Event type is applied
- Roll check The creature makes a check
- Attribute damaged or healed One of the creature's attributes changed value through attribute damage or manual adjustment
- Short or long rest
- Short rest
- Long Rest
Event type
The trigger will apply when this property type is applied by the action
Tags required
If this trigger is fired by a property, the property must match these tags for the trigger to fire.
Condition
A computed field to determine if the trigger should fire. The trigger will fire if the condition field is empty or if it returns true or a value that isn't 0.
Description
A detailed description of the trigger.
Allows inline calculations.
Tags
See Tags
Don't show in log
When this is true, the trigger does not show up in the log. This does not stop the trigger's children from appearing in the log when they are applied.