Files
DiceCloud/rpg-docs/Model/Inventory/Items.js

60 lines
2.1 KiB
JavaScript

Items = new Mongo.Collection('items');
Schemas.Item = new SimpleSchema({
name: {type: String, defaultValue: "New Item", trim: false},
plural: {type: String, optional: true, trim: false},
description:{type: String, optional: true, trim: false},
container: {type: String, regEx: SimpleSchema.RegEx.Id}, //id of container it is normally stowed in
charId: {type: String, regEx: SimpleSchema.RegEx.Id}, //id of owner
quantity: {type: Number, min: 0, defaultValue: 1},
weight: {type: Number, min: 0, defaultValue: 0, decimal: true},
value: {type: Number, min: 0, defaultValue: 0, decimal: true},
equipmentSlot: {
type: String,
defaultValue: "none",
allowedValues: ["none", "head", "armor", "arms", "hands", "held", "feet"]
},
equipped: {type: Boolean, defaultValue: false},
color: {type: String, allowedValues: _.pluck(colorOptions, "key"), defaultValue: "q"}
});
Items.attachSchema(Schemas.Item);
Items.helpers({
totalValue: function(){
return this.value * this.quantity;
},
totalWeight: function(){
return this.weight * this.quantity;
},
pluralName: function(){
if(this.plural && this.quantity !== 1){
return this.plural;
} else{
return this.name;
}
}
});
//remove effects and attacks if their item source is removed
Items.before.remove(function (userId, item) {
Effects.find({sourceId: item._id, type: "equipment"}).forEach(function(effect){
Effects.remove(effect._id);
});
Attacks.find({sourceId: item._id, type: "equipment"}).forEach(function(attack){
Attacks.remove(attack._id);
});
});
//keep the effects and attacks on the correct character and enabled when equipped
Items.after.update(function (userId, item, fieldNames, modifier, options) {
Effects.find({sourceId: item._id, type: "equipment"}).forEach(function(effect){
Effects.update(effect._id, { $set: {charId: item.charId, enabled: item.equipped, name: item.name} });
});
Attacks.find({sourceId: item._id, type: "equipment"}).forEach(function(attack){
Attacks.update(attack._id, { $set: {charId: item.charId, enabled: item.equipped, name: item.name} });
});
}, {fetchPrevious: false});
Items.allow(CHARACTER_SUBSCHEMA_ALLOW);