44 lines
1.4 KiB
JavaScript
44 lines
1.4 KiB
JavaScript
var damageTypes = ["bludgeoning", "piercing", "slashing", "acid", "cold", "fire", "force", "lightning", "necrotic",
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"poison", "psychic", "radiant", "thunder"];
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Template.attackDialog.events({
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"color-change": function(event, instance){
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Attacks.update(instance.data.attackId, {$set: {color: event.color}});
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},
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"tap #deleteButton": function(event, instance){
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Attacks.remove(instance.data.attackId);
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GlobalUI.closeDetail()
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},
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"change #attackNameInput": function(event){
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var value = event.currentTarget.value;
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Attacks.update(this._id, {$set: {name: value}});
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},
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"change #attackBonusInput": function(event){
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var value = event.currentTarget.value;
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Attacks.update(this._id, {$set: {attackBonus: value}});
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},
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"change #damageInput": function(event){
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var value = event.currentTarget.value;
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Attacks.update(this._id, {$set: {damage: value}});
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},
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"change #rangeInput": function(event){
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var value = event.currentTarget.value;
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Attacks.update(this._id, {$set: {range: value}});
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},
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"core-select #damageTypeDropdown": function(event){
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var detail = event.originalEvent.detail;
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if(!detail.isSelected) return;
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var value = detail.item.getAttribute("name");
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if(value == this.damageType) return;
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Attacks.update(this._id, {$set: {damageType: value}});
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}
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});
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Template.attackDialog.helpers({
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attack: function(){
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return Attacks.findOne(this.attackId);
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},
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damageTypes: function(){
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return damageTypes;
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}
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}); |